Searched refs:streamOffset (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddrawprim.c88 const UINT *streamOffset = This->stateBlock->streamOffset; local
125 position = element->data + streamOffset[element->stream_idx];
131 normal = element->data + streamOffset[element->stream_idx];
142 diffuse = element->data + streamOffset[element->stream_idx];
155 specular = element->data + streamOffset[element->stream_idx];
215 texCoords[coordIdx] = element->data + streamOffset[element->stream_idx];
483 stateblock->streamOffset[si->elements[i].stream_idx];
548 stateblock->streamOffset[si->elements[instancedData[j]].stream_idx];
H A Ddevice.c2154 This->updateStateBlock->streamOffset[StreamNumber] == OffsetInBytes) {
2162 This->updateStateBlock->streamOffset[StreamNumber] = OffsetInBytes;
2194 This->stateBlock->streamOffset[StreamNumber],
2204 *pOffset = This->stateBlock->streamOffset[StreamNumber];
4824 This->stateBlock->streamOffset[0] = 0;
4872 This->stateBlock->streamOffset[0] = 0;
H A Dbuffer.c249 DWORD offset = This->resource.device->stateBlock->streamOffset[attrib->stream_idx];
H A Dstate.c3243 const UINT *offset = stateblock->streamOffset;
4048 const UINT *offset = stateblock->streamOffset;
4222 const UINT *offset = stateblock->streamOffset;
H A Dwined3d_private.h2695 UINT streamOffset[MAX_STREAMS + 1 /* tesselated pseudo-stream */ ]; member in struct:IWineD3DStateBlockImpl
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2730 UINT streamOffset[MAX_STREAMS + 1 /* tesselated pseudo-stream */ ]; member in struct:IWineD3DStateBlockImpl

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