Searched refs:sqrt (Results 1 - 25 of 39) sorted by relevance

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/vbox/src/VBox/Devices/EFI/Firmware/StdLib/LibC/Math/
H A Dw_sqrt.c19 * wrapper sqrt(x)
26 sqrt(double x) /* wrapper sqrt */ function
35 return __kernel_standard(x,x,26); /* sqrt(negative) */
/vbox/include/iprt/nocrt/amd64/
H A Dmath.h92 # undef sqrt macro
93 # define sqrt(rd) inline_sqrt(rd) macro
/vbox/include/iprt/nocrt/x86/
H A Dmath.h91 # undef sqrt macro
92 # define sqrt(rd) inline_sqrt(rd) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/msvcrt/
H A Dmath.h71 double __cdecl sqrt(double);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/msvcrt/
H A Dmath.h62 double __cdecl sqrt(double);
120 #define sqrtf(x) ((float)sqrt((double)(x)))
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.1.0/
H A Dglx_ansic.h92 #define __glXSqrt(x) sqrt(x)
H A Dxf86_libc.h381 #undef sqrt macro
382 #define sqrt(d) xf86sqrt(d) macro
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.0.1/
H A Dglx_ansic.h95 #define __glXSqrt(x) sqrt(x)
H A Dxf86_libc.h379 #undef sqrt macro
380 #define sqrt(d) xf86sqrt(d) macro
/vbox/src/recompiler/fpu/
H A Dsoftfloat-native.c33 #define sqrtf(f) ((float)sqrt(f))
40 # define sqrtl(f) (sqrt(f))
383 return sqrt(a);
/vbox/src/VBox/Devices/EFI/Firmware/StdLib/Include/
H A Dmath.h280 double sqrt(double Arg);
436 #define M_2_SQRTPI 1.12837916709551257390 /**< 2/sqrt(pi) */
437 #define M_SQRT2 1.41421356237309504880 /**< sqrt(2) */
438 #define M_SQRT1_2 0.70710678118654752440 /**< 1/sqrt(2) */
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3dvec.inl120 return sqrt(SquareMagnitude(v));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3dvec.inl127 return sqrt(SquareMagnitude(v));
H A Dd3dx8math.inl952 return sqrt( (pv->x) * (pv->x) + (pv->y) * (pv->y) );
1030 return sqrt( (pv->x) * (pv->x) + (pv->y) * (pv->y) + (pv->z) * (pv->z) );
1104 return sqrt( (pv->x) * (pv->x) + (pv->y) * (pv->y) + (pv->z) * (pv->z) + (pv->w) * (pv->w) );
1268 return sqrt( (pq->x) * (pq->x) + (pq->y) * (pq->y) + (pq->z) * (pq->z) + (pq->w) * (pq->w) );
H A Dd3dx9math.inl952 return sqrt( (pv->x) * (pv->x) + (pv->y) * (pv->y) );
1030 return sqrt( (pv->x) * (pv->x) + (pv->y) * (pv->y) + (pv->z) * (pv->z) );
1104 return sqrt( (pv->x) * (pv->x) + (pv->y) * (pv->y) + (pv->z) * (pv->z) + (pv->w) * (pv->w) );
1268 return sqrt( (pq->x) * (pq->x) + (pq->y) * (pq->y) + (pq->z) * (pq->z) + (pq->w) * (pq->w) );
/vbox/src/recompiler/target-i386/
H A Dexec.h150 # undef sqrt macro
160 # define sqrt sqrtl macro
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dhull.c283 B = sqrt(vnew[0] * vnew[0] + vnew[1] * vnew[1]);
/vbox/src/libs/xpcom18a4/nsprpub/lib/ds/
H A Dplarena.c428 fprintf(fp, " standard deviation: %g\n", sqrt(variance));
H A Dplhash.c185 #define GOLDEN_RATIO 0x9E3779B9U /* 2/(1+sqrt(5))*(2^32) */
497 fprintf(fp, " standard deviation: %g\n", sqrt(variance));
/vbox/include/iprt/nocrt/
H A Dmath.h186 #define M_2_SQRTPI 1.12837916709551257390 /* 2/sqrt(pi) */
187 #define M_SQRT2 1.41421356237309504880 /* sqrt(2) */
188 #define M_SQRT1_2 0.70710678118654752440 /* 1/sqrt(2) */
248 double RT_NOCRT(sqrt)(double);
613 # define sqrt RT_NOCRT(sqrt) macro
/vbox/src/recompiler/Sun/
H A Dtestmath.c357 #undef sqrt
367 #define sqrt sqrtl
605 ST0 = sqrt(fptemp);
791 printf("a=%f sqrt(a)=%f\n", a, (double)sqrtl(a));
/vbox/src/libs/xpcom18a4/xpcom/threads/
H A DnsTimerImpl.cpp75 // for some reason, Windows says sqrt(0.0) is "-1.#J" (?!) so do this:
76 stdDev = var != 0.0 ? sqrt(var) : 0.0;
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.3.0.0/
H A Dxf86_libc.h375 #undef sqrt macro
376 #define sqrt(d) xf86sqrt(d) macro
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.4.2/
H A Dxf86_libc.h375 #undef sqrt macro
376 #define sqrt(d) xf86sqrt(d) macro
/vbox/src/VBox/Additions/x11/x11include/4.3/programs/Xserver/hw/xfree86/os-support/
H A Dxf86_libc.h335 #undef sqrt macro
336 #define sqrt(d) xf86sqrt(d) macro

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