Searched refs:source_size (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Devices/PC/ipxe/src/arch/x86/include/bits/
H A Dbigint.h244 * @v source_size Number of elements in source big integer
249 bigint_grow_raw ( const uint32_t *source0, unsigned int source_size, argument
251 long pad_size = ( dest_size - source_size );
263 "1" ( source0 ), "2" ( source_size )
271 * @v source_size Number of elements in source big integer
276 bigint_shrink_raw ( const uint32_t *source0, unsigned int source_size __unused,
/vbox/src/VBox/Devices/PC/ipxe/src/include/ipxe/
H A Dbigint.h160 unsigned int source_size = bigint_size (source); \
162 bigint_grow_raw ( (source)->element, source_size, \
173 unsigned int source_size = bigint_size (source); \
175 bigint_shrink_raw ( (source)->element, source_size, \
280 unsigned int source_size, bigint_element_t *dest0,
283 unsigned int source_size, bigint_element_t *dest0,
/vbox/src/VBox/RDP/client-1.8.3/
H A Dxclip.c318 xclip_send_data_with_convert(uint8 * source, size_t source_size, Atom target) argument
321 XGetAtomName(g_display, target), (unsigned) source_size));
354 unicode_buffer_size = source_size * 4;
363 unicode_buffer_size = source_size;
375 unicode_buffer_size = source_size * 2;
386 data_size_remaining = source_size;
410 uint32 length = source_size;
428 helper_cliprdr_send_response(source, source_size + 1);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c321 GLint tmp, source_size; local
334 source_size = tmp;
344 cbPtr = source_size;
345 GL_EXTCALL(glGetShaderSourceARB(shader, source_size, NULL, source));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c304 GLint tmp, source_size; local
317 source_size = tmp;
327 cbPtr = source_size;
328 GL_EXTCALL(glGetShaderSourceARB(shader, source_size, NULL, source));
H A Darb_program_shader.c73 unsigned long source_size; local
76 source_size = strlen(source) + 1;
77 tmp = HeapAlloc(GetProcessHeap(), 0, source_size);
80 ERR("Failed to allocate %lu bytes for shader source.\n", source_size);
83 memcpy(tmp, source, source_size);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c81 ULONG source_size; local
84 source_size = strlen(source) + 1;
85 tmp = HeapAlloc(GetProcessHeap(), 0, source_size);
88 ERR("Failed to allocate %u bytes for shader source.\n", source_size);
91 memcpy(tmp, source, source_size);
H A Dglsl_shader.c343 GLint i, object_count, source_size = -1; local
363 if (source_size < tmp)
374 source_size = tmp;
385 GL_EXTCALL(glGetShaderSourceARB(objects[i], source_size, NULL, source));
/vbox/src/VBox/Devices/PC/ipxe/src/tests/
H A Dbigint_test.c126 unsigned int source_size, bigint_element_t *dest0,
128 const bigint_t ( source_size ) *source __attribute__ (( may_alias ))
137 unsigned int source_size, bigint_element_t *dest0,
139 const bigint_t ( source_size ) *source __attribute__ (( may_alias ))
125 bigint_grow_sample( const bigint_element_t *source0, unsigned int source_size, bigint_element_t *dest0, unsigned int dest_size ) argument
136 bigint_shrink_sample( const bigint_element_t *source0, unsigned int source_size, bigint_element_t *dest0, unsigned int dest_size ) argument

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