Searched refs:shader_list_entry (Results 1 - 8 of 8) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader.c | 295 list_add_head(&device->shaders, &shader->shader_list_entry); 1408 list_remove(&shader->baseShader.shader_list_entry); 2344 LIST_FOR_EACH_ENTRY(tstShader, &device->shaders, IWineD3DBaseShaderImpl, baseShader.shader_list_entry) {
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H A D | wined3d_private.h | 3147 struct list shader_list_entry; member in struct:IWineD3DBaseShaderClass
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader.c | 295 list_add_head(&device->shaders, &shader->shader_list_entry); 1406 list_remove(&shader->baseShader.shader_list_entry); 2338 LIST_FOR_EACH_ENTRY(tstShader, &device->shaders, IWineD3DBaseShaderImpl, baseShader.shader_list_entry) {
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H A D | wined3d_private.h | 3112 struct list shader_list_entry; member in struct:IWineD3DBaseShaderClass
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H A D | device.c | 6614 LIST_FOR_EACH_ENTRY(shader, &This->shaders, IWineD3DBaseShaderImpl, baseShader.shader_list_entry) {
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader.c | 351 list_add_head(&device->shaders, &shader->shader_list_entry); 1511 list_remove(&shader->shader_list_entry); 2491 LIST_FOR_EACH_ENTRY(tst_shader, &device->shaders, struct wined3d_shader, shader_list_entry) {
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H A D | wined3d_private.h | 2931 struct list shader_list_entry; member in struct:wined3d_shader
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H A D | device.c | 4889 LIST_FOR_EACH_ENTRY(shader, &device->shaders, struct wined3d_shader, shader_list_entry)
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