Searched refs:shader_generate_main (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c4566 shader_generate_main(shader, buffer, reg_maps, function, &priv_ctx);
4618 shader_generate_main(shader, buffer, reg_maps, function, &priv_ctx);
4686 shader_generate_main(shader, buffer, reg_maps, function, &priv_ctx);
H A Dshader.c1246 void shader_generate_main(const struct wined3d_shader *shader, struct wined3d_shader_buffer *buffer, function
H A Darb_program_shader.c3886 shader_generate_main(shader, buffer, reg_maps, function, &priv_ctx);
4292 shader_generate_main(shader, buffer, reg_maps, function, &priv_ctx);
H A Dwined3d_private.h2964 void shader_generate_main(const struct wined3d_shader *shader, struct wined3d_shader_buffer *buffer,
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c1095 void shader_generate_main(IWineD3DBaseShader *iface, struct wined3d_shader_buffer *buffer, function
H A Dglsl_shader.c4332 shader_generate_main((IWineD3DBaseShader *)This, buffer, reg_maps, function, &priv_ctx);
4423 shader_generate_main((IWineD3DBaseShader*)This, buffer, reg_maps, function, &priv_ctx);
H A Dwined3d_private.h3172 void shader_generate_main(IWineD3DBaseShader *iface, struct wined3d_shader_buffer *buffer,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c1095 void shader_generate_main(IWineD3DBaseShader *iface, struct wined3d_shader_buffer *buffer, function
H A Dglsl_shader.c4205 shader_generate_main((IWineD3DBaseShader *)This, buffer, reg_maps, function, &priv_ctx);
4292 shader_generate_main((IWineD3DBaseShader*)This, buffer, reg_maps, function, &priv_ctx);
H A Darb_program_shader.c3605 shader_generate_main((IWineD3DBaseShader *)This, buffer, reg_maps, function, &priv_ctx);
4022 shader_generate_main((IWineD3DBaseShader *)This, buffer, reg_maps, function, &priv_ctx);
H A Dwined3d_private.h3137 void shader_generate_main(IWineD3DBaseShader *iface, struct wined3d_shader_buffer *buffer,

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