Searched refs:set_shader (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dswapchain.c299 device->blitter->set_shader((IWineD3DDevice *) device, backbuffer);
H A Dsurface.c4063 myDevice->blitter->set_shader((IWineD3DDevice *) myDevice, Src);
4978 device->blitter->set_shader((IWineD3DDevice *) device, This);
4984 device->blitter->set_shader((IWineD3DDevice *) device, This);
H A Dwined3d_private.h1247 HRESULT (*set_shader)(IWineD3DDevice *iface, IWineD3DSurfaceImpl *surface); member in struct:blit_shader
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dswapchain.c537 device->blitter->set_shader(device->blit_priv, context2, backbuffer);
H A Dwined3d_private.h1315 HRESULT (*set_shader)(void *blit_priv, struct wined3d_context *context, const struct wined3d_surface *surface); member in struct:blit_shader
H A Dsurface.c5617 device->blitter->set_shader(device->blit_priv, context, src_surface);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1275 HRESULT (*set_shader)(IWineD3DDevice *iface, IWineD3DSurfaceImpl *surface); member in struct:blit_shader

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