Searched refs:rev_tex_unit_map (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dvolume.c63 active_sampler = This->resource.device->rev_tex_unit_map[active_texture - GL_TEXTURE0_ARB];
H A Ddevice.c1683 This->rev_tex_unit_map[state] = state;
1686 This->rev_tex_unit_map[state] = WINED3D_UNMAPPED_STAGE;
3261 DWORD i = This->rev_tex_unit_map[unit];
3270 This->rev_tex_unit_map[unit] = stage;
3273 This->rev_tex_unit_map[j] = WINED3D_UNMAPPED_STAGE;
3373 DWORD current_mapping = This->rev_tex_unit_map[unit];
5618 sampler = This->rev_tex_unit_map[0];
6372 sampler = This->rev_tex_unit_map[0];
7353 DWORD active_sampler = This->rev_tex_unit_map[i];
H A Dcontext.c2131 sampler = This->rev_tex_unit_map[i];
2164 sampler = This->rev_tex_unit_map[0];
H A Dwined3d_private.h1951 DWORD rev_tex_unit_map[MAX_COMBINED_SAMPLERS]; member in struct:IWineD3DDeviceImpl
H A Dsurface.c667 active_sampler = This->resource.device->rev_tex_unit_map[active_texture - GL_TEXTURE0_ARB];
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dvolume.c55 active_sampler = volume->resource.device->rev_tex_unit_map[context->active_texture];
H A Ddevice.c1164 device->rev_tex_unit_map[state] = state;
1169 device->rev_tex_unit_map[state] = WINED3D_UNMAPPED_STAGE;
2739 DWORD i = device->rev_tex_unit_map[unit];
2746 device->rev_tex_unit_map[unit] = stage;
2748 device->rev_tex_unit_map[j] = WINED3D_UNMAPPED_STAGE;
2852 DWORD current_mapping = device->rev_tex_unit_map[unit];
H A Dcontext.c2175 sampler = device->rev_tex_unit_map[i];
2205 sampler = device->rev_tex_unit_map[0];
H A Dwined3d_private.h1957 DWORD rev_tex_unit_map[MAX_COMBINED_SAMPLERS]; member in struct:wined3d_device
2039 DWORD sampler = device->rev_tex_unit_map[context->active_texture];
H A Dsurface.c805 active_sampler = device->rev_tex_unit_map[context->active_texture];
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshaderapi.c260 pContext->pDeviceContext->rev_tex_unit_map[state] = state;
263 pContext->pDeviceContext->rev_tex_unit_map[state] = WINED3D_UNMAPPED_STAGE;
H A Dwined3d_private.h1986 DWORD rev_tex_unit_map[MAX_COMBINED_SAMPLERS]; member in struct:IWineD3DDeviceImpl

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