Searched refs:reserved_glsl_constants (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c586 gl_info->reserved_glsl_constants = max(gl_info->reserved_glsl_constants, 12);
635 gl_info->reserved_glsl_constants = max(gl_info->reserved_glsl_constants, 8);
H A Dwined3d_private.h1543 DWORD reserved_glsl_constants; member in struct:wined3d_gl_info
H A Dglsl_shader.c1116 max_constantsF -= gl_info->reserved_glsl_constants;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c763 gl_info->reserved_glsl_constants = max(gl_info->reserved_glsl_constants, 12);
812 gl_info->reserved_glsl_constants = max(gl_info->reserved_glsl_constants, 8);
H A Dwined3d_private.h1515 DWORD reserved_glsl_constants; member in struct:wined3d_gl_info
H A Dglsl_shader.c1095 max_constantsF -= gl_info->reserved_glsl_constants;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddirectx.c931 gl_info->reserved_glsl_constants = max(gl_info->reserved_glsl_constants, 12);
H A Dwined3d_private.h1659 DWORD reserved_glsl_constants, reserved_arb_constants; member in struct:wined3d_gl_info
H A Dglsl_shader.c1068 max_constantsF -= gl_info->reserved_glsl_constants;

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