Searched refs:renderState (Results 1 - 17 of 17) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c69 WINED3DFILLMODE Value = stateblock->renderState[WINED3DRS_FILLMODE];
101 if (stateblock->renderState[WINED3DRS_LIGHTING]
123 switch ((WINED3DZBUFFERTYPE) stateblock->renderState[WINED3DRS_ZENABLE]) {
138 FIXME("Unrecognized D3DZBUFFERTYPE value %d\n", stateblock->renderState[WINED3DRS_ZENABLE]);
147 switch ((WINED3DCULL) stateblock->renderState[WINED3DRS_CULLMODE]) {
165 FIXME("Unrecognized/Unhandled WINED3DCULL value %d\n", stateblock->renderState[WINED3DRS_CULLMODE]);
171 switch ((WINED3DSHADEMODE) stateblock->renderState[WINED3DRS_SHADEMODE]) {
184 FIXME("Unrecognized/Unhandled WINED3DSHADEMODE value %d\n", stateblock->renderState[WINED3DRS_SHADEMODE]);
190 if (stateblock->renderState[WINED3DRS_DITHERENABLE]) {
204 if (stateblock->renderState[WINED3DRS_ZWRITEENABL
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H A Ddrawprim.c158 if (This->stateBlock->renderState[WINED3DRS_FOGENABLE]
159 && (This->stateBlock->renderState[WINED3DRS_FOGVERTEXMODE] == WINED3DFOG_NONE
161 && This->stateBlock->renderState[WINED3DRS_FOGTABLEMODE] == WINED3DFOG_NONE)
596 if (This->stateBlock->renderState[WINED3DRS_COLORWRITEENABLE])
632 if (This->stateBlock->renderState[WINED3DRS_ZWRITEENABLE]
633 || This->stateBlock->renderState[WINED3DRS_ZENABLE])
635 if (This->stateBlock->renderState[WINED3DRS_ZWRITEENABLE])
650 && This->stateBlock->renderState[WINED3DRS_LIGHTING])
661 else if (context->fog_coord && This->stateBlock->renderState[WINED3DRS_FOGENABLE])
H A Dstateblock.c272 stateblock_set_bits(states->renderState, WINEHIGHEST_RENDER_STATE + 1);
297 states->renderState[rs >> 5] |= 1 << (rs & 0x1f);
324 states->renderState[rs >> 5] |= 1 << (rs & 0x1f);
346 DWORD map = stateblock->changed.renderState[i];
823 TRACE("Updating renderState %#x to %u.\n", rs, targetStateBlock->renderState[rs]);
825 This->renderState[rs] = targetStateBlock->renderState[rs];
949 This->renderState[This->contained_render_states[i]]);
H A Dshader.c1662 args->fog_src = stateblock->renderState[WINED3DRS_FOGTABLEMODE] == WINED3DFOG_NONE ? VS_FOG_COORD : VS_FOG_Z;
1663 args->clip_enabled = stateblock->renderState[WINED3DRS_CLIPPING]
1664 && stateblock->renderState[WINED3DRS_CLIPPLANEENABLE];
2032 args->srgb_correction = stateblock->renderState[WINED3DRS_SRGBWRITEENABLE] ? 1 : 0;
2092 if (stateblock->renderState[WINED3DRS_FOGENABLE])
2094 switch (stateblock->renderState[WINED3DRS_FOGTABLEMODE])
2104 switch (stateblock->renderState[WINED3DRS_FOGVERTEXMODE])
H A Dutils.c2779 if (i == 0 && stateblock->textures[0] && stateblock->renderState[WINED3DRS_COLORKEYENABLE])
2797 if (stateblock->renderState[WINED3DRS_ALPHABLENDENABLE])
2806 if (stateblock->renderState[WINED3DRS_ALPHABLENDENABLE])
2859 if(stateblock->renderState[WINED3DRS_FOGENABLE] == FALSE) {
2861 } else if(stateblock->renderState[WINED3DRS_FOGTABLEMODE] == WINED3DFOG_NONE) {
2865 switch(stateblock->renderState[WINED3DRS_FOGVERTEXMODE]) {
2879 switch(stateblock->renderState[WINED3DRS_FOGTABLEMODE]) {
2891 if(stateblock->renderState[WINED3DRS_SRGBWRITEENABLE]) {
2896 if(device->vs_clipping || !use_vs(stateblock) || !stateblock->renderState[WINED3DRS_CLIPPING] ||
2897 !stateblock->renderState[WINED3DRS_CLIPPLANEENABL
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H A Darb_program_shader.c4258 stateblock->renderState[WINED3DRS_CLIPPING] && stateblock->renderState[WINED3DRS_CLIPPLANEENABLE])
4322 if(stateblock->renderState[WINED3DRS_CLIPPING])
4324 args->clip.boolclip.clipplane_mask = stateblock->renderState[WINED3DRS_CLIPPLANEENABLE];
5378 D3DCOLORTOGLFLOAT4(stateblock->renderState[WINED3DRS_TEXTUREFACTOR], col);
5399 if(stateblock->renderState[WINED3DRS_SPECULARENABLE]) {
6075 if(!stateblock->renderState[WINED3DRS_FOGENABLE]) return;
6077 if(stateblock->renderState[WINED3DRS_FOGTABLEMODE] == WINED3DFOG_NONE) {
6081 if(stateblock->renderState[WINED3DRS_FOGVERTEXMODE] == WINED3DFOG_NONE || context->last_was_rhw) {
H A Ddevice.c2875 DWORD oldValue = This->stateBlock->renderState[State];
2879 This->updateStateBlock->changed.renderState[State >> 5] |= 1 << (State & 0x1f);
2880 This->updateStateBlock->renderState[State] = Value;
2900 TRACE("(%p) for State %d = %d\n", This, State, This->stateBlock->renderState[State]);
2901 *pValue = This->stateBlock->renderState[State];
3730 if(This->stateBlock->renderState[WINED3DRS_CLIPPING]) {
4511 const RECT *scissor_rect = stateblock->renderState[WINED3DRS_SCISSORTESTENABLE] ? &stateblock->scissorRect : NULL;
4617 if(This->stateBlock->renderState[WINED3DRS_SCISSORTESTENABLE]) {
4636 if(This->stateBlock->renderState[WINED3DRS_SCISSORTESTENABLE]) {
H A Dnvidia_texture_shader.c620 D3DCOLORTOGLFLOAT4(stateblock->renderState[WINED3DRS_TEXTUREFACTOR], col);
H A Dati_fragment_shader.c862 D3DCOLORTOGLFLOAT4(stateblock->renderState[WINED3DRS_TEXTUREFACTOR], col);
H A Dwined3d_private.h2639 DWORD renderState[(WINEHIGHEST_RENDER_STATE >> 5) + 1]; member in struct:SAVEDSTATES
2734 DWORD renderState[WINEHIGHEST_RENDER_STATE + 1]; member in struct:IWineD3DStateBlockImpl
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp3610 D3DRENDERSTATETYPE renderState = D3DRS_FORCE_DWORD; local
3620 renderState = D3DRS_ZENABLE;
3626 renderState = D3DRS_ZWRITEENABLE;
3631 renderState = D3DRS_ALPHATESTENABLE;
3636 renderState = D3DRS_DITHERENABLE;
3641 renderState = D3DRS_ALPHABLENDENABLE;
3646 renderState = D3DRS_FOGENABLE;
3651 renderState = D3DRS_SPECULARENABLE;
3656 renderState = D3DRS_LIGHTING;
3661 renderState
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H A DDevVGA-SVGA3d-ogl.cpp5123 renderState = D3DRS_FOGVERTEXMODE;
5126 renderState = D3DRS_FOGTABLEMODE;
5206 renderState = D3DRS_LINEPATTERN;
5533 renderState = D3DRS_DEPTHBIAS;
5600 renderState = D3DRS_DIFFUSEMATERIALSOURCE;
5605 renderState = D3DRS_SPECULARMATERIALSOURCE;
5610 renderState = D3DRS_AMBIENTMATERIALSOURCE;
5615 renderState = D3DRS_EMISSIVEMATERIALSOURCE;
5657 renderState = D3DRS_COORDINATETYPE;
5673 renderState
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/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c1666 args->fog_src = stateblock->renderState[WINED3DRS_FOGTABLEMODE] == WINED3DFOG_NONE ? VS_FOG_COORD : VS_FOG_Z;
1667 args->clip_enabled = stateblock->renderState[WINED3DRS_CLIPPING]
1668 && stateblock->renderState[WINED3DRS_CLIPPLANEENABLE];
2038 args->srgb_correction = stateblock->renderState[WINED3DRS_SRGBWRITEENABLE] ? 1 : 0;
2098 if (stateblock->renderState[WINED3DRS_FOGENABLE])
2100 switch (stateblock->renderState[WINED3DRS_FOGTABLEMODE])
2110 switch (stateblock->renderState[WINED3DRS_FOGVERTEXMODE])
H A Dwined3d_private.h2674 DWORD renderState[(WINEHIGHEST_RENDER_STATE >> 5) + 1]; member in struct:SAVEDSTATES
2769 DWORD renderState[WINEHIGHEST_RENDER_STATE + 1]; member in struct:IWineD3DStateBlockImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstateblock.c273 stateblock_set_bits(states->renderState, WINEHIGHEST_RENDER_STATE + 1);
298 states->renderState[rs >> 5] |= 1 << (rs & 0x1f);
325 states->renderState[rs >> 5] |= 1 << (rs & 0x1f);
347 DWORD map = stateblock->changed.renderState[i];
H A Dwined3d_private.h2468 DWORD renderState[(WINEHIGHEST_RENDER_STATE >> 5) + 1]; member in struct:wined3d_saved_states
H A Ddevice.c2313 device->updateStateBlock->changed.renderState[state >> 5] |= 1 << (state & 0x1f);

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