Searched refs:programId (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 120 GLhandleARB programId; member in struct:glsl_shader_prog_link 440 DWORD *tex_unit_map, GLhandleARB programId) 448 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 465 DWORD *tex_unit_map, GLhandleARB programId) 473 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 696 GLhandleARB programId, const BOOL *constants, WORD constants_set) 736 tmp_loc = GL_EXTCALL(glGetUniformLocationARB(programId, tmp_name)); 755 tmp_loc = GL_EXTCALL(glGetUniformLocationARB(programId, tmp_name)); 857 GLhandleARB programId; local 866 programId 439 shader_glsl_load_psamplers(const struct wined3d_gl_info *gl_info, DWORD *tex_unit_map, GLhandleARB programId) argument 464 shader_glsl_load_vsamplers(const struct wined3d_gl_info *gl_info, DWORD *tex_unit_map, GLhandleARB programId) argument 695 shader_glsl_load_constantsB(IWineD3DBaseShaderImpl *This, const struct wined3d_gl_info *gl_info, GLhandleARB programId, const BOOL *constants, WORD constants_set) argument 4265 hardcode_local_constants(IWineD3DBaseShaderImpl *shader, const struct wined3d_gl_info *gl_info, GLhandleARB programId, char prefix) argument 4635 GLhandleARB programId = 0; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 111 GLhandleARB programId; member in struct:glsl_shader_prog_link 423 DWORD *tex_unit_map, GLhandleARB programId) 431 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 448 DWORD *tex_unit_map, GLhandleARB programId) 456 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 679 GLhandleARB programId, const BOOL *constants, WORD constants_set) 719 tmp_loc = GL_EXTCALL(glGetUniformLocationARB(programId, tmp_name)); 738 tmp_loc = GL_EXTCALL(glGetUniformLocationARB(programId, tmp_name)); 840 GLhandleARB programId; local 849 programId 422 shader_glsl_load_psamplers(const struct wined3d_gl_info *gl_info, DWORD *tex_unit_map, GLhandleARB programId) argument 447 shader_glsl_load_vsamplers(const struct wined3d_gl_info *gl_info, DWORD *tex_unit_map, GLhandleARB programId) argument 678 shader_glsl_load_constantsB(IWineD3DBaseShaderImpl *This, const struct wined3d_gl_info *gl_info, GLhandleARB programId, const BOOL *constants, WORD constants_set) argument 4142 hardcode_local_constants(IWineD3DBaseShaderImpl *shader, const struct wined3d_gl_info *gl_info, GLhandleARB programId, char prefix) argument 4504 GLhandleARB programId = 0; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 155 GLhandleARB programId; member in struct:glsl_shader_prog_link 417 const DWORD *tex_unit_map, GLhandleARB programId) 426 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 443 const DWORD *tex_unit_map, GLhandleARB programId) 452 name_loc = GL_EXTCALL(glGetUniformLocationARB(programId, sampler_name)); 681 GLhandleARB programId, const BOOL *constants, WORD constants_set) 702 tmp_loc = GL_EXTCALL(glGetUniformLocationARB(programId, tmp_name)); 717 tmp_loc = GL_EXTCALL(glGetUniformLocationARB(programId, tmp_name)); 786 GLhandleARB programId; local 795 programId 416 shader_glsl_load_psamplers(const struct wined3d_gl_info *gl_info, const DWORD *tex_unit_map, GLhandleARB programId) argument 442 shader_glsl_load_vsamplers(const struct wined3d_gl_info *gl_info, const DWORD *tex_unit_map, GLhandleARB programId) argument 680 shader_glsl_load_constantsB(const struct wined3d_shader *shader, const struct wined3d_gl_info *gl_info, GLhandleARB programId, const BOOL *constants, WORD constants_set) argument 5820 GLhandleARB programId = 0; local [all...] |
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