Searched refs:pixelshader_check_cached (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshaderapi.c368 object = pixelshader_check_cached(This, object);
H A Dshader.c2455 IWineD3DPixelShaderImpl * pixelshader_check_cached(IWineD3DDeviceImpl *device, IWineD3DPixelShaderImpl *object) function
H A Dwined3d_private.h3328 IWineD3DPixelShaderImpl * pixelshader_check_cached(IWineD3DDeviceImpl *device, IWineD3DPixelShaderImpl *object) DECLSPEC_HIDDEN;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c2438 object = pixelshader_check_cached(device, object);
2603 struct wined3d_shader * pixelshader_check_cached(struct wined3d_device *device, struct wined3d_shader *object) function
H A Dwined3d_private.h3055 struct wined3d_shader * pixelshader_check_cached(struct wined3d_device *device, struct wined3d_shader *object) DECLSPEC_HIDDEN;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c2449 IWineD3DPixelShaderImpl * pixelshader_check_cached(IWineD3DDeviceImpl *device, IWineD3DPixelShaderImpl *object) function
H A Dwined3d_private.h3287 IWineD3DPixelShaderImpl * pixelshader_check_cached(IWineD3DDeviceImpl *device, IWineD3DPixelShaderImpl *object) DECLSPEC_HIDDEN;
H A Ddevice.c1422 object = pixelshader_check_cached(This, object);

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