Searched refs:phi (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Devices/Graphics/vmsvga/
H A Dsvga3d_reg.h1294 float phi; member in struct:__anon14717
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c1845 light->range, light->falloff, light->theta, light->phi);
1910 rho = light->theta + (light->phi - light->theta) / (2 * light->falloff);
1923 object->cutoff = (float)(light->phi * 90 / M_PI);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h1579 float phi; member in struct:wined3d_light
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp950 0.0f /* phi */
6521 float rho = pData->theta + (pData->phi - pData->theta) / (2 * pData->falloff);
6532 glLightf(GL_LIGHT0 + index, GL_SPOT_CUTOFF, pData->phi * 90.0 / pi);
H A DDevVGA-SVGA3d-win.cpp5087 light.Phi = pData->phi;

Completed in 542 milliseconds