Searched refs:pSur (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | drawprim.c | 739 IWineD3DSurface *pSur; local 746 IWineD3DTexture_GetSurfaceLevel(This->stateBlock->textures[textureNo], 0, &pSur); 747 IWineD3DSurface_SaveSnapshot(pSur, buffer); 748 IWineD3DSurface_Release(pSur);
|
H A D | device.c | 6289 IWineD3DSurfaceImpl * pSur = (IWineD3DSurfaceImpl *) pCursorBitmap; local 6304 if ( (pSur->currentDesc.Width == 32) && (pSur->currentDesc.Height == 32) ) 6313 if (pSur->resource.format_desc->format != WINED3DFMT_B8G8R8A8_UNORM) 6320 if(pSur->currentDesc.Width > This->ddraw_width || 6321 pSur->currentDesc.Height > This->ddraw_height) { 6322 ERR("(%p) : Surface(%p) is %dx%d pixels, but screen res is %dx%d\n", This, pSur, pSur->currentDesc.Width, pSur->currentDesc.Height, This->ddraw_width, This->ddraw_height); 6335 This->cursorWidth = pSur [all...] |
Completed in 92 milliseconds