Searched refs:pMatrix (Results 1 - 16 of 16) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3dx9shader.h155 STDMETHOD(SetMatrix)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix) PURE;
156 STDMETHOD(SetMatrixArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Count) PURE;
158 STDMETHOD(SetMatrixTranspose)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix) PURE;
159 STDMETHOD(SetMatrixTransposeArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Count) PURE;
H A Dd3d8.h878 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX * pMatrix) PURE;
879 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE;
880 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX * pMatrix) PURE;
H A Dd3d9.h1266 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1267 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1643 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1644 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Ddevice.c1102 static HRESULT WINAPI IDirect3DDevice8Impl_GetTransform(LPDIRECT3DDEVICE8 iface, D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) { argument
1106 TRACE("iface %p, state %#x, matrix %p.\n", iface, State, pMatrix);
1110 hr = IWineD3DDevice_GetTransform(This->WineD3DDevice, State, (WINED3DMATRIX*) pMatrix);
1116 static HRESULT WINAPI IDirect3DDevice8Impl_MultiplyTransform(LPDIRECT3DDEVICE8 iface, D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) { argument
1120 TRACE("iface %p, state %#x, matrix %p.\n", iface, State, pMatrix);
1124 hr = IWineD3DDevice_MultiplyTransform(This->WineD3DDevice, State, (CONST WINED3DMATRIX*) pMatrix);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddevice.c1615 static HRESULT WINAPI IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9EX iface, D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) { argument
1619 TRACE("iface %p, state %#x, matrix %p.\n", iface, State, pMatrix);
1623 hr = IWineD3DDevice_GetTransform(This->WineD3DDevice, State, (WINED3DMATRIX*) pMatrix);
1630 static HRESULT WINAPI IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9EX iface, D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) { argument
1634 TRACE("iface %p, state %#x, matrix %p.\n", iface, State, pMatrix);
1638 hr = IWineD3DDevice_MultiplyTransform(This->WineD3DDevice, State, (CONST WINED3DMATRIX*) pMatrix);
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/
H A Dd3d8.h878 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX * pMatrix) PURE;
879 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE;
880 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX * pMatrix) PURE;
H A Dd3d9.h1274 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1275 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1651 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1652 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/
H A Dd3d8.h878 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX * pMatrix) PURE;
879 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE;
880 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX * pMatrix) PURE;
H A Dd3d9.h1274 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1275 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1651 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1652 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/
H A Dd3d8.h877 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX * pMatrix) PURE;
878 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE;
879 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX * pMatrix) PURE;
H A Dd3d9.h1351 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1352 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1728 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1729 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/
H A Dd3d8.h878 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX * pMatrix) PURE;
879 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE;
880 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX * pMatrix) PURE;
H A Dd3d9.h1274 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1275 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1651 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1652 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c2307 static HRESULT WINAPI IWineD3DDeviceImpl_GetTransform(IWineD3DDevice *iface, WINED3DTRANSFORMSTATETYPE State, WINED3DMATRIX* pMatrix) { argument
2310 *pMatrix = This->stateBlock->transforms[State];
2314 static HRESULT WINAPI IWineD3DDeviceImpl_MultiplyTransform(IWineD3DDevice *iface, WINED3DTRANSFORMSTATETYPE State, CONST WINED3DMATRIX* pMatrix) { argument
2333 multiply_matrix(&temp, mat, pMatrix);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d9.h1351 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1735 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
H A Dd3d8.h881 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE;

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