Searched refs:pDestinationTexture (Results 1 - 23 of 23) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/
H A DVBoxWineEx.h63 IDirect3DVolumeTexture9 *pSourceTexture, IDirect3DVolumeTexture9 *pDestinationTexture,
116 IDirect3DVolumeTexture9 *pSourceTexture, IDirect3DVolumeTexture9 *pDestinationTexture,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/
H A DVBoxWineEx.h63 IDirect3DVolumeTexture9 *pSourceTexture, IDirect3DVolumeTexture9 *pDestinationTexture,
116 IDirect3DVolumeTexture9 *pSourceTexture, IDirect3DVolumeTexture9 *pDestinationTexture,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/
H A DVBoxWineEx.h63 IDirect3DVolumeTexture9 *pSourceTexture, IDirect3DVolumeTexture9 *pDestinationTexture,
122 IDirect3DVolumeTexture9 *pSourceTexture, IDirect3DVolumeTexture9 *pDestinationTexture,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddevice.c932 IDirect3DVolumeTexture9 *pSourceTexture, IDirect3DVolumeTexture9 *pDestinationTexture,
938 IDirect3DVolumeTexture9Impl *dst = (IDirect3DVolumeTexture9Impl *)pDestinationTexture;
1304 static HRESULT WINAPI IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9EX iface, IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) { argument
1308 TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, pSourceTexture, pDestinationTexture);
1311 hr = IWineD3DDevice_UpdateTexture(This->WineD3DDevice, ((IDirect3DBaseTexture9Impl *)pSourceTexture)->wineD3DBaseTexture, ((IDirect3DBaseTexture9Impl *)pDestinationTexture)->wineD3DBaseTexture);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Ddevice.c937 static HRESULT WINAPI IDirect3DDevice8Impl_UpdateTexture(LPDIRECT3DDEVICE8 iface, IDirect3DBaseTexture8* pSourceTexture, IDirect3DBaseTexture8* pDestinationTexture) { argument
941 TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, pSourceTexture, pDestinationTexture);
944 hr = IWineD3DDevice_UpdateTexture(This->WineD3DDevice, ((IDirect3DBaseTexture8Impl *)pSourceTexture)->wineD3DBaseTexture, ((IDirect3DBaseTexture8Impl *)pDestinationTexture)->wineD3DBaseTexture);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddevice.c3926 IDirect3DVolumeTexture9 *pSourceTexture, IDirect3DVolumeTexture9 *pDestinationTexture,
3932 struct d3d9_texture *dst = unsafe_impl_from_IDirect3DBaseTexture9((IDirect3DBaseTexture9*)pDestinationTexture);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c5066 IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture,
5077 if (IWineD3DBaseTexture_GetLevelCount(pDestinationTexture) != level_count)
5109 IWineD3DVolumeTexture_GetVolumeLevel(pDestinationTexture, i, &dst_volume);
5065 IWineD3DDeviceImpl_VolTexBlt(IWineD3DDevice *iface, IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture, const WINED3DBOX *pSrcBoxArg, const VBOXPOINT3D *pDstPoin3D ) argument
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h7451 IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture,
8250 IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture,
8434 #define IWineD3DDevice_VolTexBlt(This, pSourceTexture, pDestinationTexture, pSrcBoxArg, pDstPoin3D) (This)->lpVtbl->VolTexBlt(This, pSourceTexture, pDestinationTexture, pSrcBoxArg, pDstPoin3D)
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h7452 IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture,
8251 IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture,
8435 #define IWineD3DDevice_VolTexBlt(This, pSourceTexture, pDestinationTexture, pSrcBoxArg, pDstPoin3D) (This)->lpVtbl->VolTexBlt(This, pSourceTexture, pDestinationTexture, pSrcBoxArg, pDstPoin3D)
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h7451 IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture,
8250 IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture,
8434 #define IWineD3DDevice_VolTexBlt(This, pSourceTexture, pDestinationTexture, pSrcBoxArg, pDstPoin3D) (This)->lpVtbl->VolTexBlt(This, pSourceTexture, pDestinationTexture, pSrcBoxArg, pDstPoin3D)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h7451 IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture,
8250 IWineD3DVolumeTexture *pSourceTexture, IWineD3DVolumeTexture *pDestinationTexture,
8434 #define IWineD3DDevice_VolTexBlt(This, pSourceTexture, pDestinationTexture, pSrcBoxArg, pDstPoin3D) (This)->lpVtbl->VolTexBlt(This, pSourceTexture, pDestinationTexture, pSrcBoxArg, pDstPoin3D)
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/
H A Dd3d9.h1261 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1638 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
H A Dd3d8.h870 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d9.h1335 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1719 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
H A Dd3d8.h871 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/
H A Dd3d9.h1261 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1638 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
H A Dd3d8.h870 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/
H A Dd3d9.h1338 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1715 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
H A Dd3d8.h869 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d9.h1253 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1630 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
H A Dd3d8.h870 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/
H A Dd3d9.h1261 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1638 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
H A Dd3d8.h870 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE;

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