Searched refs:luminanceparams (Results 1 - 13 of 13) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c716 reg_maps->luminanceparams |= 1 << dst_param.reg.idx;
H A Dwined3d_private.h578 BYTE luminanceparams; /* MAX_TEXTURES, 8 */ member in struct:shader_reg_maps
H A Dglsl_shader.c1161 if (reg_maps->luminanceparams & (1 << i))
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c716 reg_maps->luminanceparams |= 1 << dst_param.reg.idx;
H A Darb_program_shader.c3511 if (!(reg_maps->luminanceparams & (1 << i))) continue;
5456 && (((IWineD3DPixelShaderImpl *)stateblock->pixelShader)->baseShader.reg_maps.luminanceparams & (1 << stage)))
H A Dwined3d_private.h567 BYTE luminanceparams; /* MAX_TEXTURES, 8 */ member in struct:shader_reg_maps
H A Dglsl_shader.c1140 if (reg_maps->luminanceparams & (1 << i))
H A Dstate.c3487 && (((IWineD3DPixelShaderImpl *)stateblock->pixelShader)->baseShader.reg_maps.luminanceparams & (1 << stage)))
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c801 reg_maps->luminanceparams |= 1 << ins.dst[i].reg.idx[0].offset;
H A Darb_program_shader.c3794 if (!(reg_maps->luminanceparams & (1 << i))) continue;
5946 if (stage && (state->pixel_shader->reg_maps.luminanceparams & (1 << stage)))
H A Dwined3d_private.h608 BYTE luminanceparams; /* MAX_TEXTURES, 8 */ member in struct:wined3d_shader_reg_maps
H A Dglsl_shader.c1244 if (reg_maps->luminanceparams & (1 << i))
H A Dstate.c3614 if (ps && stage && (ps->reg_maps.luminanceparams & (1 << stage)))

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