Searched refs:local_constant (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c316 struct local_constant *constant;
322 constant = LIST_ENTRY(ptr, struct local_constant, entry);
535 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant));
565 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant));
582 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant));
1638 local_constant* lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant));
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H A Dglsl_shader.c631 const local_constant *lconst;
647 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry)
679 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry);
748 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry);
1039 const local_constant *lconst;
1329 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
2986 const local_constant *constant;
2997 LIST_FOR_EACH_ENTRY(constant, &shader->baseShader.constantsI, local_constant, entr
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H A Dwined3d_private.h3073 typedef struct local_constant { struct
3077 } local_constant; typedef in typeref:struct:local_constant
3234 local_constant* lconst;
3237 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c316 struct local_constant *constant;
322 constant = LIST_ENTRY(ptr, struct local_constant, entry);
535 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant));
565 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant));
582 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant));
1634 local_constant* lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant));
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H A Dglsl_shader.c614 const local_constant *lconst;
630 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry)
662 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry);
731 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry);
1018 const local_constant *lconst;
1304 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
2863 const local_constant *constant;
2874 LIST_FOR_EACH_ENTRY(constant, &shader->baseShader.constantsI, local_constant, entr
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H A Darb_program_shader.c325 local_constant* lconst;
413 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
421 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
644 const local_constant *lconst;
654 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
669 const local_constant *lconst;
749 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
3237 const local_constant *constant;
3239 LIST_FOR_EACH_ENTRY(constant, &This->baseShader.constantsI, local_constant, entry)
3330 const local_constant *lcons
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H A Dwined3d_private.h3038 typedef struct local_constant { struct
3042 } local_constant; typedef in typeref:struct:local_constant
3193 local_constant* lconst;
3196 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {

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