Searched refs:local_constant (Results 1 - 7 of 7) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader.c | 316 struct local_constant *constant; 322 constant = LIST_ENTRY(ptr, struct local_constant, entry); 535 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant)); 565 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant)); 582 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant)); 1638 local_constant* lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant)); [all...] |
H A D | glsl_shader.c | 631 const local_constant *lconst; 647 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) 679 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry); 748 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry); 1039 const local_constant *lconst; 1329 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) { 2986 const local_constant *constant; 2997 LIST_FOR_EACH_ENTRY(constant, &shader->baseShader.constantsI, local_constant, entr [all...] |
H A D | wined3d_private.h | 3073 typedef struct local_constant { struct 3077 } local_constant; typedef in typeref:struct:local_constant 3234 local_constant* lconst; 3237 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader.c | 316 struct local_constant *constant; 322 constant = LIST_ENTRY(ptr, struct local_constant, entry); 535 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant)); 565 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant)); 582 local_constant *lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant)); 1634 local_constant* lconst = HeapAlloc(GetProcessHeap(), 0, sizeof(local_constant)); [all...] |
H A D | glsl_shader.c | 614 const local_constant *lconst; 630 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) 662 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry); 731 const struct local_constant *lconst = LIST_ENTRY(ptr, const struct local_constant, entry); 1018 const local_constant *lconst; 1304 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) { 2863 const local_constant *constant; 2874 LIST_FOR_EACH_ENTRY(constant, &shader->baseShader.constantsI, local_constant, entr [all...] |
H A D | arb_program_shader.c | 325 local_constant* lconst; 413 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) { 421 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) { 644 const local_constant *lconst; 654 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) { 669 const local_constant *lconst; 749 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) { 3237 const local_constant *constant; 3239 LIST_FOR_EACH_ENTRY(constant, &This->baseShader.constantsI, local_constant, entry) 3330 const local_constant *lcons [all...] |
H A D | wined3d_private.h | 3038 typedef struct local_constant { struct 3042 } local_constant; typedef in typeref:struct:local_constant 3193 local_constant* lconst; 3196 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) {
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