Searched refs:integer_constants (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c408 reg_maps->integer_constants |= (1 << reg->idx);
605 reg_maps->integer_constants |= 1 << src.reg.idx;
610 reg_maps->integer_constants |= 1 << src.reg.idx;
H A Dglsl_shader.c878 stateBlock->changed.vertexShaderConstantsI & vshader->baseShader.reg_maps.integer_constants);
899 stateBlock->changed.pixelShaderConstantsI & pshader->baseShader.reg_maps.integer_constants);
1109 max_constantsF -= count_bits(This->baseShader.reg_maps.integer_constants);
1130 if (This->baseShader.limits.constant_int > 0 && This->baseShader.reg_maps.integer_constants)
H A Dwined3d_private.h571 WORD integer_constants; /* MAX_CONST_I, 16 */ member in struct:shader_reg_maps
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c408 reg_maps->integer_constants |= (1 << reg->idx);
605 reg_maps->integer_constants |= 1 << src.reg.idx;
610 reg_maps->integer_constants |= 1 << src.reg.idx;
H A Dglsl_shader.c861 stateBlock->changed.vertexShaderConstantsI & vshader->baseShader.reg_maps.integer_constants);
882 stateBlock->changed.pixelShaderConstantsI & pshader->baseShader.reg_maps.integer_constants);
1088 max_constantsF -= count_bits(This->baseShader.reg_maps.integer_constants);
1109 if (This->baseShader.limits.constant_int > 0 && This->baseShader.reg_maps.integer_constants)
H A Darb_program_shader.c691 max_constantsF -= count_bits(This->baseShader.reg_maps.integer_constants);
3521 if (reg_maps->integer_constants & (1 << i) && priv_ctx.target_version >= NV2)
3970 if(reg_maps->integer_constants & (1 << i) && priv_ctx.target_version >= NV2)
4268 int_skip = ~shader->baseShader.reg_maps.integer_constants | shader->baseShader.reg_maps.local_int_consts;
4343 int_skip = ~shader->baseShader.reg_maps.integer_constants | shader->baseShader.reg_maps.local_int_consts;
H A Dwined3d_private.h560 WORD integer_constants; /* MAX_CONST_I, 16 */ member in struct:shader_reg_maps
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c676 && (vshader->reg_maps.integer_constants & ~vshader->reg_maps.local_int_consts))))
684 && (pshader->reg_maps.integer_constants & ~pshader->reg_maps.local_int_consts))))
818 max_constantsF -= count_bits(reg_maps->integer_constants);
3804 if (reg_maps->integer_constants & (1 << i) && priv_ctx.target_version >= NV2)
4239 if(reg_maps->integer_constants & (1 << i) && priv_ctx.target_version >= NV2)
4549 int_skip = ~shader->reg_maps.integer_constants | shader->reg_maps.local_int_consts;
4627 int_skip = ~shader->reg_maps.integer_constants | shader->reg_maps.local_int_consts;
H A Dglsl_shader.c808 vshader->reg_maps.integer_constants);
830 pshader->reg_maps.integer_constants);
1061 max_constantsF -= count_bits(reg_maps->integer_constants);
1093 if (shader->limits.constant_int > 0 && reg_maps->integer_constants)
H A Dshader.c463 reg_maps->integer_constants |= (1 << reg->idx[0].offset);
H A Dwined3d_private.h600 WORD integer_constants; /* MAX_CONST_I, 16 */ member in struct:wined3d_shader_reg_maps

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