Searched refs:has_psize (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dvertexdeclaration.c81 BOOL has_psize = (fvf & D3DFVF_PSIZE) != 0; local
98 has_psize + has_diffuse + has_specular + num_textures + 1;
157 if (has_psize) {
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dvertexdeclaration.c311 BOOL has_psize = !!(fvf & WINED3DFVF_PSIZE); local
325 has_psize + has_diffuse + has_specular + num_textures;
382 if (has_psize)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dvertexdeclaration.c78 BOOL has_psize = (fvf & D3DFVF_PSIZE) != 0; local
95 has_psize + has_diffuse + has_specular + num_textures + 1;
154 if (has_psize) {
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c1217 BOOL has_psize = (fvf & WINED3DFVF_PSIZE) != 0; local
1231 has_psize + has_diffuse + has_specular + num_textures;
1287 if (has_psize) append_decl_element(&state, WINED3DFMT_R32_FLOAT, WINED3DDECLUSAGE_PSIZE, 0);

Completed in 69 milliseconds