Searched refs:has_normal (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dvertexdeclaration.c80 BOOL has_normal = (fvf & D3DFVF_NORMAL) != 0; local
97 size = has_pos + (has_blend && num_blends > 0) + has_blend_idx + has_normal +
151 if (has_normal) {
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dvertexdeclaration.c310 BOOL has_normal = !!(fvf & WINED3DFVF_NORMAL); local
324 size = has_pos + (has_blend && num_blends > 0) + has_blend_idx + has_normal +
380 if (has_normal)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dvertexdeclaration.c77 BOOL has_normal = (fvf & D3DFVF_NORMAL) != 0; local
94 size = has_pos + (has_blend && num_blends > 0) + has_blend_idx + has_normal +
148 if (has_normal) {
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c1216 BOOL has_normal = (fvf & WINED3DFVF_NORMAL) != 0; local
1230 size = has_pos + (has_blend && num_blends > 0) + has_blend_idx + has_normal +
1286 if (has_normal) append_decl_element(&state, WINED3DFMT_R32G32B32_FLOAT, WINED3DDECLUSAGE_NORMAL, 0);

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