Searched refs:glVertexAttribI3uiEXT (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_gl.h533 USE_GL_FUNC(glVertexAttribI3uiEXT) \
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.12.0/
H A Dglprocs.h978 "glVertexAttribI3uiEXT\0"
2423 NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923),
2806 NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923),
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.13.0/
H A Dglprocs.h975 "glVertexAttribI3uiEXT\0"
2814 NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
3468 NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/
H A Dglprocs.h975 "glVertexAttribI3uiEXT\0"
2814 NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
3468 NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl_mangle.h2098 #define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT) macro
H A Dglext.h10178 GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h4351 glVertexAttribI3uiEXT, EXT_GPU_SHADER4, NULL) \
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h4342 glVertexAttribI3uiEXT, EXT_GPU_SHADER4, NULL) \
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h7411 GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint, GLuint, GLuint, GLuint);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h7395 GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint, GLuint, GLuint, GLuint);
/vbox/include/VBox/HostServices/
H A Dglext.h7026 GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint, GLuint, GLuint, GLuint);
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h11612 GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z);

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