Searched refs:glVertexAttribI2uiEXT (Results 1 - 12 of 12) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | wined3d_gl.h | 529 USE_GL_FUNC(glVertexAttribI2uiEXT) \
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.12.0/ |
H A D | glprocs.h | 974 "glVertexAttribI2uiEXT\0" 2419 NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), 2802 NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.13.0/ |
H A D | glprocs.h | 971 "glVertexAttribI2uiEXT\0" 2806 NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 3460 NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL,
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/ |
H A D | glprocs.h | 971 "glVertexAttribI2uiEXT\0" 2806 NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 3460 NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL,
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl_mangle.h | 2090 #define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT) macro
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H A D | glext.h | 10177 GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_gl.h | 4349 glVertexAttribI2uiEXT, EXT_GPU_SHADER4, NULL) \
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | wined3d_gl.h | 4340 glVertexAttribI2uiEXT, EXT_GPU_SHADER4, NULL) \
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/vbox/src/VBox/GuestHost/OpenGL/include/GL/ |
H A D | glext.h | 7410 GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint, GLuint, GLuint);
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | glext.h | 7394 GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint, GLuint, GLuint);
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/vbox/include/VBox/HostServices/ |
H A D | glext.h | 7025 GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint, GLuint, GLuint);
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/vbox/src/VBox/Devices/Graphics/vmsvga_glext/ |
H A D | glext.h | 11611 GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y);
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