Searched refs:glIsFenceNV (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_gl.h569 USE_GL_FUNC(glIsFenceNV) \
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl_mangle.h956 #define glIsFenceNV MANGLE(IsFenceNV) macro
H A Dglext.h9072 GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h4448 glIsFenceNV, NV_FENCE, NULL) \
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_gl.h4439 glIsFenceNV, NV_FENCE, NULL) \
/vbox/src/VBox/GuestHost/OpenGL/include/GL/
H A Dglext.h6305 GLAPI GLboolean APIENTRY glIsFenceNV (GLuint);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dglext.h6289 GLAPI GLboolean APIENTRY glIsFenceNV (GLuint);
/vbox/include/VBox/HostServices/
H A Dglext.h5920 GLAPI GLboolean APIENTRY glIsFenceNV (GLuint);
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h10200 GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence);

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