Searched refs:glInternal (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c1076 gl_info->gl_ops.gl.p_glTexImage2D(GL_TEXTURE_2D, 0, format->glInternal, 16, 16, 0,
1090 format->rtInternal = format->glInternal;
1106 format->rtInternal = format->glInternal;
1244 if (format->glInternal != format->glGammaInternal)
1300 if (!format->glInternal)
1305 gl_info->gl_ops.ext.p_glGetInternalformativ(GL_TEXTURE_2D, format->glInternal,
1311 format->rtInternal = format->glInternal;
1313 query_format_flag(gl_info, format, format->glInternal, GL_FRAMEBUFFER_BLEND,
1328 format->rtInternal = format->glInternal;
1348 if (format->glInternal !
[all...]
H A Dvolume.c104 GL_EXTCALL(glTexImage3DEXT(GL_TEXTURE_3D, level, format->glInternal,
H A Dsurface.c2597 internal = format->glInternal;
2711 format->glInternal = GL_RGBA;
2737 format->glInternal = GL_RGB5_A1;
2748 format->glInternal = GL_RGB5_A1;
2759 format->glInternal = GL_RGBA8;
2770 format->glInternal = GL_RGBA8;
2790 format->rtInternal = format->glInternal;
2791 format->glGammaInternal = format->glInternal;
2961 internal = format->glInternal;
3078 surface->resource.format->glInternal, widt
[all...]
H A Dwined3d_private.h3142 GLint glInternal; member in struct:wined3d_format
H A Ddevice.c4698 GLint intfmt = format->glInternal;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dvolume.c349 glDesc->glInternal,
361 glDesc->glInternal,
H A Dsurface.c863 internal = format_desc->glInternal;
940 internal = format_desc->glInternal;
1030 internal = format_desc->glInternal;
1121 This->resource.format_desc->glInternal, width, height);
2477 desc->glInternal = GL_RGBA;
2503 desc->glInternal = GL_RGB5_A1;
2513 desc->glInternal = GL_RGB5_A1;
2523 desc->glInternal = GL_RGBA8;
2533 desc->glInternal = GL_RGBA8;
3100 This->resource.format_desc->glInternal, Thi
[all...]
H A Dutils.c962 glTexImage2D(GL_TEXTURE_2D, 0, format_desc->glInternal, 16, 16, 0,
976 format_desc->rtInternal = format_desc->glInternal;
992 format_desc->rtInternal = format_desc->glInternal;
1086 if (!desc->glInternal) continue;
1109 desc->rtInternal = desc->glInternal;
1142 desc->glInternal = format_texture_info[i].gl_internal;
1314 if(!desc->glInternal) continue; /* Not supported by GL */
1316 filtered = check_filter(gl_info, gl_info->gl_formats[fmt_idx].glInternal);
H A Ddevice.c5577 dst_x, dst_y, update_w, update_h, dst_format->glInternal, row_count * row_length, data));
5588 dst_x, y, update_w, src_format->block_height, dst_format->glInternal, row_length, data));
6343 GLint intfmt = format_desc->glInternal;
H A Dwined3d_private.h3364 GLint glInternal; member in struct:wined3d_format_desc
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h3405 GLint glInternal; member in struct:wined3d_format_desc

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