Searched refs:glInternal (Results 1 - 11 of 11) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 1076 gl_info->gl_ops.gl.p_glTexImage2D(GL_TEXTURE_2D, 0, format->glInternal, 16, 16, 0, 1090 format->rtInternal = format->glInternal; 1106 format->rtInternal = format->glInternal; 1244 if (format->glInternal != format->glGammaInternal) 1300 if (!format->glInternal) 1305 gl_info->gl_ops.ext.p_glGetInternalformativ(GL_TEXTURE_2D, format->glInternal, 1311 format->rtInternal = format->glInternal; 1313 query_format_flag(gl_info, format, format->glInternal, GL_FRAMEBUFFER_BLEND, 1328 format->rtInternal = format->glInternal; 1348 if (format->glInternal ! [all...] |
H A D | volume.c | 104 GL_EXTCALL(glTexImage3DEXT(GL_TEXTURE_3D, level, format->glInternal,
|
H A D | surface.c | 2597 internal = format->glInternal; 2711 format->glInternal = GL_RGBA; 2737 format->glInternal = GL_RGB5_A1; 2748 format->glInternal = GL_RGB5_A1; 2759 format->glInternal = GL_RGBA8; 2770 format->glInternal = GL_RGBA8; 2790 format->rtInternal = format->glInternal; 2791 format->glGammaInternal = format->glInternal; 2961 internal = format->glInternal; 3078 surface->resource.format->glInternal, widt [all...] |
H A D | wined3d_private.h | 3142 GLint glInternal; member in struct:wined3d_format
|
H A D | device.c | 4698 GLint intfmt = format->glInternal;
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | volume.c | 349 glDesc->glInternal, 361 glDesc->glInternal,
|
H A D | surface.c | 863 internal = format_desc->glInternal; 940 internal = format_desc->glInternal; 1030 internal = format_desc->glInternal; 1121 This->resource.format_desc->glInternal, width, height); 2477 desc->glInternal = GL_RGBA; 2503 desc->glInternal = GL_RGB5_A1; 2513 desc->glInternal = GL_RGB5_A1; 2523 desc->glInternal = GL_RGBA8; 2533 desc->glInternal = GL_RGBA8; 3100 This->resource.format_desc->glInternal, Thi [all...] |
H A D | utils.c | 962 glTexImage2D(GL_TEXTURE_2D, 0, format_desc->glInternal, 16, 16, 0, 976 format_desc->rtInternal = format_desc->glInternal; 992 format_desc->rtInternal = format_desc->glInternal; 1086 if (!desc->glInternal) continue; 1109 desc->rtInternal = desc->glInternal; 1142 desc->glInternal = format_texture_info[i].gl_internal; 1314 if(!desc->glInternal) continue; /* Not supported by GL */ 1316 filtered = check_filter(gl_info, gl_info->gl_formats[fmt_idx].glInternal);
|
H A D | device.c | 5577 dst_x, dst_y, update_w, update_h, dst_format->glInternal, row_count * row_length, data)); 5588 dst_x, y, update_w, src_format->block_height, dst_format->glInternal, row_length, data)); 6343 GLint intfmt = format_desc->glInternal;
|
H A D | wined3d_private.h | 3364 GLint glInternal; member in struct:wined3d_format_desc
|
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 3405 GLint glInternal; member in struct:wined3d_format_desc
|
Completed in 149 milliseconds