Searched refs:glFramebufferTexture1D (Results 1 - 13 of 13) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c2533 gl_info->fbo_ops.glFramebufferTexture1D = gl_info->glFramebufferTexture1D;
2556 gl_info->fbo_ops.glFramebufferTexture1D = gl_info->glFramebufferTexture1DEXT;
H A Dwined3d_private.h1493 PGLFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D; member in struct:wined3d_fbo_ops
H A Dwined3d_gl.h3898 glFramebufferTexture1D, ARB_FRAMEBUFFER_OBJECT, NULL) \
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_gl.h261 USE_GL_FUNC(glFramebufferTexture1D) \
H A Ddirectx.c3184 gl_info->fbo_ops.glFramebufferTexture1D = gl_info->gl_ops.ext.p_glFramebufferTexture1D;
3208 gl_info->fbo_ops.glFramebufferTexture1D = gl_info->gl_ops.ext.p_glFramebufferTexture1DEXT;
H A Dwined3d_private.h1604 void (WINE_GLAPI *glFramebufferTexture1D)(GLenum target, GLenum attachment, member in struct:wined3d_fbo_ops
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c2672 gl_info->fbo_ops.glFramebufferTexture1D = gl_info->glFramebufferTexture1D;
2695 gl_info->fbo_ops.glFramebufferTexture1D = gl_info->glFramebufferTexture1DEXT;
H A Dwined3d_private.h1465 PGLFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D; member in struct:wined3d_fbo_ops
H A Dwined3d_gl.h3889 glFramebufferTexture1D, ARB_FRAMEBUFFER_OBJECT, NULL) \
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp788 PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D; member in struct:VMSVGA3DSTATE::__anon13183
1508 pState->ext.glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)OGLGETPROCADDRESS("glFramebufferTexture1D");
1799 || !pState->ext.glFramebufferTexture1D
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl_mangle.h531 #define glFramebufferTexture1D MANGLE(FramebufferTexture1D) macro
H A Dglext.h6807 GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
/vbox/src/VBox/Devices/Graphics/vmsvga_glext/
H A Dglext.h7690 GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);

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