Searched refs:fragment_pipeline (Results 1 - 18 of 18) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_private.h831 struct fragment_pipeline;
851 const struct fragment_pipeline *fragment_pipe);
1251 struct fragment_pipeline struct
1283 extern const struct fragment_pipeline none_fragment_pipe DECLSPEC_HIDDEN;
1284 extern const struct fragment_pipeline ffp_fragment_pipeline DECLSPEC_HIDDEN;
1285 extern const struct fragment_pipeline atifs_fragment_pipeline DECLSPEC_HIDDEN;
1286 extern const struct fragment_pipeline arbfp_fragment_pipeline DECLSPEC_HIDDEN;
1287 extern const struct fragment_pipeline nvts_fragment_pipeline DECLSPEC_HIDDEN;
1288 extern const struct fragment_pipeline nvrc_fragment_pipeline DECLSPEC_HIDDEN;
1289 extern const struct fragment_pipeline glsl_fragment_pip
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H A Dnvidia_texture_shader.c921 const struct fragment_pipeline nvts_fragment_pipeline = {
930 const struct fragment_pipeline nvrc_fragment_pipeline = {
H A Ddevice.c5522 const struct fragment_pipeline *fragment_pipeline; local
5550 fragment_pipeline = adapter->fragment_pipe;
5552 if (vertex_pipeline->vp_states && fragment_pipeline->states
5555 fragment_pipeline, misc_state_template)))
H A Dshader.c1520 const struct fragment_pipeline *fragment_pipe;
1559 const struct fragment_pipeline *fragment_pipe)
H A Dati_fragment_shader.c1221 const struct fragment_pipeline atifs_fragment_pipeline = {
H A Darb_program_shader.c341 const struct fragment_pipeline *fragment_pipe;
4934 const struct fragment_pipeline *fragment_pipe)
6758 const struct fragment_pipeline arbfp_fragment_pipeline = {
H A Dglsl_shader.c110 const struct fragment_pipeline *fragment_pipe;
6402 const struct fragment_pipeline *fragment_pipe)
7298 const struct fragment_pipeline glsl_fragment_pipe =
H A Dstate.c5795 const struct fragment_pipeline ffp_fragment_pipeline = {
5837 const struct fragment_pipeline none_fragment_pipe =
5988 const struct wined3d_vertex_pipe_ops *vertex, const struct fragment_pipeline *fragment,
H A Ddirectx.c2570 static const struct fragment_pipeline *select_fragment_implementation(const struct wined3d_gl_info *gl_info,
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1240 struct fragment_pipeline struct
1253 extern const struct fragment_pipeline ffp_fragment_pipeline DECLSPEC_HIDDEN;
1254 extern const struct fragment_pipeline atifs_fragment_pipeline DECLSPEC_HIDDEN;
1255 extern const struct fragment_pipeline arbfp_fragment_pipeline DECLSPEC_HIDDEN;
1256 extern const struct fragment_pipeline nvts_fragment_pipeline DECLSPEC_HIDDEN;
1257 extern const struct fragment_pipeline nvrc_fragment_pipeline DECLSPEC_HIDDEN;
1262 const struct fragment_pipeline *fragment, const struct StateEntryTemplate *misc) DECLSPEC_HIDDEN;
1587 const struct fragment_pipeline *fragment_pipe;
1896 const struct fragment_pipeline *frag_pipe;
H A Ddirectx.c1869 static const struct fragment_pipeline *select_fragment_implementation(struct wined3d_adapter *adapter)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_private.h1212 struct fragment_pipeline struct
1225 extern const struct fragment_pipeline ffp_fragment_pipeline DECLSPEC_HIDDEN;
1226 extern const struct fragment_pipeline atifs_fragment_pipeline DECLSPEC_HIDDEN;
1227 extern const struct fragment_pipeline arbfp_fragment_pipeline DECLSPEC_HIDDEN;
1228 extern const struct fragment_pipeline nvts_fragment_pipeline DECLSPEC_HIDDEN;
1229 extern const struct fragment_pipeline nvrc_fragment_pipeline DECLSPEC_HIDDEN;
1234 const struct fragment_pipeline *fragment, const struct StateEntryTemplate *misc) DECLSPEC_HIDDEN;
1559 const struct fragment_pipeline *fragment_pipe;
1864 const struct fragment_pipeline *frag_pipe;
H A Dnvidia_texture_shader.c858 const struct fragment_pipeline nvts_fragment_pipeline = {
868 const struct fragment_pipeline nvrc_fragment_pipeline = {
H A Ddevice.c7536 const struct fragment_pipeline *fragment_pipeline; local
7591 fragment_pipeline = adapter->fragment_pipe;
7592 device->frag_pipe = fragment_pipeline;
7593 fragment_pipeline->get_caps(&adapter->gl_info, &ffp_caps);
7597 ffp_vertexstate_template, fragment_pipeline, misc_state_template);
H A Dati_fragment_shader.c1186 const struct fragment_pipeline atifs_fragment_pipeline = {
H A Dstate.c5624 const struct fragment_pipeline ffp_fragment_pipeline = {
5767 const struct fragment_pipeline *fragment, const struct StateEntryTemplate *misc)
H A Ddirectx.c2141 static const struct fragment_pipeline *select_fragment_implementation(struct wined3d_adapter *adapter)
H A Darb_program_shader.c6256 const struct fragment_pipeline arbfp_fragment_pipeline = {

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