Searched refs:fixed_function_usage_map (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c397 WORD ffu_map = device->fixed_function_usage_map;
2755 device->fixed_function_usage_map = 0;
2780 device->fixed_function_usage_map |= (1 << i);
2784 device->fixed_function_usage_map |= (1 << (i + 1));
2794 ffu_map = device->fixed_function_usage_map;
2862 return current_mapping >= MAX_TEXTURES || !(device->fixed_function_usage_map & (1 << current_mapping));
H A Dnvidia_texture_shader.c492 BOOL tex_used = device->fixed_function_usage_map & (1 << stage);
H A Dwined3d_private.h1907 BYTE fixed_function_usage_map; /* MAX_TEXTURES, 8 */ member in struct:wined3d_device
H A Dstate.c3155 BOOL tex_used = device->fixed_function_usage_map & (1 << stage);
3217 BOOL tex_used = device->fixed_function_usage_map & (1 << stage);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c510 WORD ffu_map = device->fixed_function_usage_map;
3280 This->fixed_function_usage_map = 0;
3302 This->fixed_function_usage_map |= (1 << i);
3306 This->fixed_function_usage_map |= (1 << (i + 1));
3317 ffu_map = This->fixed_function_usage_map;
3383 return current_mapping >= MAX_TEXTURES || !(This->fixed_function_usage_map & (1 << current_mapping));
H A Dnvidia_texture_shader.c471 BOOL tex_used = stateblock->device->fixed_function_usage_map & (1 << stage);
H A Dstate.c3022 BOOL tex_used = stateblock->device->fixed_function_usage_map & (1 << stage);
3085 BOOL tex_used = stateblock->device->fixed_function_usage_map & (1 << stage);
H A Dwined3d_private.h1886 BYTE fixed_function_usage_map; /* MAX_TEXTURES, 8 */ member in struct:IWineD3DDeviceImpl
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1918 BYTE fixed_function_usage_map; /* MAX_TEXTURES, 8 */ member in struct:IWineD3DDeviceImpl

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