Searched refs:find_ps_compile_args (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c2031 void find_ps_compile_args(IWineD3DPixelShaderImpl *shader, function
H A Dwined3d_private.h3323 void find_ps_compile_args(IWineD3DPixelShaderImpl *shader, IWineD3DStateBlockImpl *stateblock,
H A Dglsl_shader.c4643 if (pshader) find_ps_compile_args((IWineD3DPixelShaderImpl *)pshader, device->stateBlock, &ps_compile_args);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c2025 void find_ps_compile_args(IWineD3DPixelShaderImpl *shader, function
H A Dwined3d_private.h3282 void find_ps_compile_args(IWineD3DPixelShaderImpl *shader, IWineD3DStateBlockImpl *stateblock,
H A Dglsl_shader.c4512 if (pshader) find_ps_compile_args((IWineD3DPixelShaderImpl *)pshader, device->stateBlock, &ps_compile_args);
H A Darb_program_shader.c4243 find_ps_compile_args(shader, stateblock, &args->super);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c2040 void find_ps_compile_args(const struct wined3d_state *state, function
H A Dwined3d_private.h2949 void find_ps_compile_args(const struct wined3d_state *state,
H A Darb_program_shader.c4526 find_ps_compile_args(state, shader, &args->super);
H A Dglsl_shader.c5862 find_ps_compile_args(state, pshader, &ps_compile_args);

Completed in 4590 milliseconds