Searched refs:face (Results 1 - 25 of 79) sorted by relevance

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/vbox/src/VBox/HostServices/SharedOpenGL/unpacker/
H A Dunpack_materials.c11 GLenum face = READ_DATA( sizeof( int ) + 0, GLenum ); local
15 cr_unpackDispatch.Materialfv( face, pname, params );
21 GLenum face = READ_DATA( sizeof( int ) + 0, GLenum ); local
25 cr_unpackDispatch.Materialiv( face, pname, params );
/vbox/src/VBox/GuestHost/OpenGL/packer/
H A Dpack_materials.c10 static void __handleMaterialData( GLenum face, GLenum pname, const GLfloat *params ) argument
13 unsigned int packet_length = sizeof( int ) + sizeof( face ) + sizeof( pname );
39 WRITE_DATA( sizeof( int ) + 0, GLenum, face );
53 void PACK_APIENTRY crPackMaterialfv(GLenum face, GLenum pname, const GLfloat *params) argument
56 __handleMaterialData( face, pname, params );
61 void PACK_APIENTRY crPackMaterialiv(GLenum face, GLenum pname, const GLint *params) argument
65 __handleMaterialData( face, pname, (const GLfloat *) params );
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/
H A Dstencil.h55 _mesa_ActiveStencilFaceEXT(GLenum face);
59 _mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
63 _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
70 _mesa_StencilMaskSeparate(GLenum face, GLuint mask);
H A Dapi_noop.h41 _mesa_noop_Materialfv(GLenum face, GLenum pname, const GLfloat *param);
H A Dlight.h42 _mesa_ColorMaterial( GLenum face, GLenum mode );
75 _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
78 _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params );
104 GLenum face, GLenum pname,
H A Dpolygon.h49 _mesa_PolygonMode( GLenum face, GLenum mode );
H A Ddd.h629 void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode);
671 void (*PolygonMode)(GLcontext *ctx, GLenum face, GLenum mode);
685 void (*StencilFuncSeparate)(GLcontext *ctx, GLenum face, GLenum func,
688 void (*StencilMaskSeparate)(GLcontext *ctx, GLenum face, GLuint mask);
690 void (*StencilOpSeparate)(GLcontext *ctx, GLenum face, GLenum fail,
1043 void (GLAPIENTRYP Materialfv)( GLenum face, GLenum pname, const GLfloat * ); /* NOTE */
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_lighting.c139 void STATE_APIENTRY crStateColorMaterial (GLenum face, GLenum mode) argument
154 if (face != GL_FRONT &&
155 face != GL_BACK &&
156 face != GL_FRONT_AND_BACK)
158 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "ColorMaterial: Bogus face &d", face);
172 l->colorMaterialFace = face;
507 void STATE_APIENTRY crStateMaterialfv (GLenum face, GLenum pname, const GLfloat *param) argument
522 switch (face)
543 crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glMaterialfv: bad face
705 crStateMaterialiv(GLenum face, GLenum pname, const GLint *param) argument
737 crStateMaterialf(GLenum face, GLenum pname, GLfloat param) argument
742 crStateMateriali(GLenum face, GLenum pname, GLint param) argument
914 crStateGetMaterialfv(GLenum face, GLenum pname, GLfloat *param) argument
1054 crStateGetMaterialiv(GLenum face, GLenum pname, GLint *param) argument
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H A Dstate_polygon.c101 void STATE_APIENTRY crStatePolygonMode (GLenum face, GLenum mode) argument
124 switch (face) {
135 "glPolygonMode called with bogus face: 0x%x", face);
H A Dstate_stencil.c13 static GLint crStateStencilBufferGetIdxAndCount(CRStencilState *s, GLenum face, GLint *pIdx, GLint *pBitsIdx) argument
15 switch (face)
107 static void crStateStencilFuncPerform(GLenum face, GLenum func, GLint ref, GLuint mask) argument
139 count = crStateStencilBufferGetIdxAndCount(s, face, &idx, &bitsIdx);
152 void STATE_APIENTRY crStateStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) argument
154 if (!face)
161 crStateStencilFuncPerform(face, func, ref, mask);
176 static void crStateStencilOpPerform (GLenum face, GLenum fail, GLenum zfail, GLenum zpass) argument
247 count = crStateStencilBufferGetIdxAndCount(s, face, &idx, &bitsIdx);
261 void STATE_APIENTRY crStateStencilOpSeparate (GLenum face, GLenu argument
322 crStateActiveStencilFaceEXT(GLenum face) argument
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H A Dstate_texdiff.c530 int face, numFaces; local
584 for (face = 0; face < numFaces; face++) {
586 if (CHECKDIRTY(tobj->level[face][i].dirty, bitID))
679 int face; local
867 for (face = 0; face < 6; face++)
869 const GLenum target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + face;
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H A Dstate_snapshot.c399 int32_t rc, face, i; local
406 for (face = 0; face < 6; face++) {
407 CRASSERT(pTexture->level[face]);
410 CRTextureLevel *ptl = &(pTexture->level[face][i]);
487 target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + face;
505 crDebug("get image: compressed %i, face %i, level %i, width %i, height %i, bytes %i",
506 ptl->compressed, face, i, ptl->width, ptl->height, ptl->bytes);
559 int32_t rc, face, local
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/vbo/
H A Dvbo_attrib_tmp.h430 #define MAT( ATTR, N, face, params ) \
432 if (face != GL_BACK) \
434 if (face != GL_FRONT) \
441 static void GLAPIENTRY TAG(Materialfv)( GLenum face, GLenum pname, argument
447 MAT( VBO_ATTRIB_MAT_FRONT_EMISSION, 4, face, params );
450 MAT( VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params );
453 MAT( VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params );
456 MAT( VBO_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params );
459 MAT( VBO_ATTRIB_MAT_FRONT_SHININESS, 1, face, params );
462 MAT( VBO_ATTRIB_MAT_FRONT_INDEXES, 3, face, param
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/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-shared.h189 for (uint32_t face=0; face < surface.cFaces; face++)
193 uint32_t idx = j + face * surface.faces[0].numMipLevels;
262 target.face = 0;
451 for (uint32_t face=0; face < pSurface->cFaces; face++)
455 uint32_t idx = i + face * pSurface->faces[0].numMipLevels;
465 for (uint32_t face
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H A DDevVGA-SVGA3d.h58 int vmsvga3dSurfaceDefine(PVGASTATE pThis, uint32_t sid, uint32_t surfaceFlags, SVGA3dSurfaceFormat format, SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES], uint32_t multisampleCount, SVGA3dTextureFilter autogenFilter, uint32_t cMipLevels, SVGA3dSize *pMipLevelSize);
75 int vmsvga3dSetMaterial(PVGASTATE pThis, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial);
H A DDevVGA-SVGA3d-win.cpp1386 int vmsvga3dSurfaceDefine(PVGASTATE pThis, uint32_t sid, uint32_t surfaceFlags, SVGA3dSurfaceFormat format, SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES], argument
1399 AssertReturn(!(surfaceFlags & SVGA3D_SURFACE_CUBEMAP) || cMipLevels == face[0].numMipLevels * 6, VERR_INVALID_PARAMETER);
1400 AssertReturn((surfaceFlags & SVGA3D_SURFACE_CUBEMAP) || cMipLevels == face[0].numMipLevels, VERR_INVALID_PARAMETER);
1505 memcpy(pSurface->faces, face, sizeof(face));
1576 Log(("vmsvga3dSurfaceDefine: face %d mip level %d (%d,%d,%d)\n", iFace, i, pSurface->pMipmapLevels[idx].size.width, pSurface->pMipmapLevels[idx].size.height, pSurface->pMipmapLevels[idx].size.depth));
1688 for (uint32_t face=0; face < pSurface->cFaces; face++)
1690 for (uint32_t i=0; i < pSurface->faces[face]
3068 SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; local
4961 vmsvga3dSetMaterial(PVGASTATE pThis, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial) argument
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H A DDevVGA-SVGA3d-ogl.cpp2611 SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES], uint32_t multisampleCount,
2624 AssertReturn(!(surfaceFlags & SVGA3D_SURFACE_CUBEMAP) || cMipLevels == face[0].numMipLevels * 6, VERR_INVALID_PARAMETER);
2625 AssertReturn((surfaceFlags & SVGA3D_SURFACE_CUBEMAP) || cMipLevels == face[0].numMipLevels, VERR_INVALID_PARAMETER);
2738 memcpy(pSurface->faces, face, sizeof(pSurface->faces));
2793 Log(("vmsvga3dSurfaceDefine: face %d mip level %d (%d,%d,%d)\n", iFace, i, pSurface->pMipmapLevels[idx].size.width, pSurface->pMipmapLevels[idx].size.height, pSurface->pMipmapLevels[idx].size.depth));
2903 for (uint32_t face=0; face < pSurface->cFaces; face++)
2905 for (uint32_t i=0; i < pSurface->faces[face].numMipLevels; i++)
2907 uint32_t idx = i + face * pSurfac
2610 vmsvga3dSurfaceDefine(PVGASTATE pThis, uint32_t sid, uint32_t surfaceFlags, SVGA3dSurfaceFormat format, SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES], uint32_t multisampleCount, SVGA3dTextureFilter autogenFilter, uint32_t cMipLevels, SVGA3dSize *pMipLevelSize) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dtexture.c668 D3DCUBEMAP_FACES face, UINT level, IDirect3DSurface8 **surface)
676 TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, face, level, surface);
686 sub_resource_idx = level_count * face + level;
702 D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect,
711 TRACE("iface %p, face %#x, level %u, locked_rect %p, rect %p, flags %#x.\n",
712 iface, face, level, locked_rect, rect, flags);
715 sub_resource_idx = wined3d_texture_get_level_count(texture->wined3d_texture) * face + level;
729 D3DCUBEMAP_FACES face, UINT level)
737 TRACE("iface %p, face
667 d3d8_texture_cube_GetCubeMapSurface(IDirect3DCubeTexture8 *iface, D3DCUBEMAP_FACES face, UINT level, IDirect3DSurface8 **surface) argument
701 d3d8_texture_cube_LockRect(IDirect3DCubeTexture8 *iface, D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) argument
728 d3d8_texture_cube_UnlockRect(IDirect3DCubeTexture8 *iface, D3DCUBEMAP_FACES face, UINT level) argument
753 d3d8_texture_cube_AddDirtyRect(IDirect3DCubeTexture8 *iface, D3DCUBEMAP_FACES face, const RECT *dirty_rect) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dtexture.c756 D3DCUBEMAP_FACES face, UINT level, IDirect3DSurface9 **surface)
764 TRACE("iface %p, face %#x, level %u, surface %p.\n", iface, face, level, surface);
774 sub_resource_idx = level_count * face + level;
790 D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect,
799 TRACE("iface %p, face %#x, level %u, locked_rect %p, rect %p, flags %#x.\n",
800 iface, face, level, locked_rect, rect, flags);
803 sub_resource_idx = wined3d_texture_get_level_count(texture->wined3d_texture) * face + level;
817 D3DCUBEMAP_FACES face, UINT level)
825 TRACE("iface %p, face
755 d3d9_texture_cube_GetCubeMapSurface(IDirect3DCubeTexture9 *iface, D3DCUBEMAP_FACES face, UINT level, IDirect3DSurface9 **surface) argument
789 d3d9_texture_cube_LockRect(IDirect3DCubeTexture9 *iface, D3DCUBEMAP_FACES face, UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) argument
816 d3d9_texture_cube_UnlockRect(IDirect3DCubeTexture9 *iface, D3DCUBEMAP_FACES face, UINT level) argument
841 d3d9_texture_cube_AddDirtyRect(IDirect3DCubeTexture9 *iface, D3DCUBEMAP_FACES face, const RECT *dirty_rect) argument
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/vbox/src/VBox/Devices/Graphics/vmsvga/
H A Dsvga3d_reg.h466 uint16_t face; /* SVGA3dFace */ member in struct:__anon14656::__anon14657
1081 * is a surface ID as well as face/mipmap indices.
1087 uint32_t face; member in struct:SVGA3dSurfaceImageId
1169 SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; member in struct:__anon14708
1171 * Followed by an SVGA3dSize structure for each mip level in each face.
1192 SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; member in struct:__anon14709
1196 * Followed by an SVGA3dSize structure for each mip level in each face.
1345 * discard the contents of the current mipmap level and face of the target
1603 SVGA3dFace face; member in struct:__anon14741
1733 * - Currently, no backend supports blits from a mipmap or face
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/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_framebuffer.h37 GLint face; member in struct:__anon16193
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast/
H A Ds_context.h73 GLuint face, GLuint level);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Ddwrite_1.idl690 HRESULT GetBaseline(IDWriteFontFace *face,
714 IDWriteFontFace *face,
719 IDWriteFontFace *face,
739 IDWriteFontFace *face,
/vbox/src/VBox/HostServices/SharedOpenGL/dlm/
H A Ddlm_pointers.h22 extern int crdlm_pointers_Materialfv(struct instanceMaterialfv *instance, GLenum face, GLenum pname, const GLfloat *params);
23 extern int crdlm_pointers_Materialiv(struct instanceMaterialiv *instance, GLenum face, GLenum pname, const GLint *params);
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.12.0/
H A Dglapitable.h194 void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
212 void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
213 void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
214 void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
215 void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
217 void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
312 void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
313 void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
464 void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */
465 void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuin
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