Searched refs:element_count (Results 1 - 25 of 27) sorted by relevance

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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dvertexdeclaration.c282 D3DVERTEXELEMENT9 *elements, UINT *element_count)
286 TRACE("iface %p, elements %p, element_count %p.\n", iface, elements, element_count);
288 *element_count = declaration->element_count;
295 memcpy(elements, declaration->elements, sizeof(*declaration->elements) * declaration->element_count);
332 struct wined3d_vertex_element **wined3d_elements, UINT *element_count)
371 *element_count = count;
381 UINT element_count; local
394 element_count
281 d3d9_vertex_declaration_GetDeclaration(IDirect3DVertexDeclaration9 *iface, D3DVERTEXELEMENT9 *elements, UINT *element_count) argument
331 convert_to_wined3d_declaration(const D3DVERTEXELEMENT9 *d3d9_elements, struct wined3d_vertex_element **wined3d_elements, UINT *element_count) argument
[all...]
H A Dd3d9_private.h309 UINT element_count; member in struct:d3d9_vertex_declaration
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dvertexdeclaration.c199 const WINED3DVERTEXELEMENT *elements, UINT element_count,
208 for (i = 0; i < element_count; ++i)
219 declaration->elements = HeapAlloc(GetProcessHeap(), 0, sizeof(*declaration->elements) * element_count);
225 declaration->element_count = element_count;
229 for (i = 0; i < element_count; ++i)
198 vertexdeclaration_init(IWineD3DVertexDeclarationImpl *declaration, IWineD3DDeviceImpl *device, const WINED3DVERTEXELEMENT *elements, UINT element_count, IUnknown *parent, const struct wined3d_parent_ops *parent_ops) argument
H A Dshader_sm4.c215 for (i = 0; i < s->element_count; ++i)
H A Ddevice.c207 for (i = 0; i < declaration->element_count; ++i)
217 element, i + 1, declaration->element_count);
1147 const WINED3DVERTEXELEMENT *elements, UINT element_count)
1153 TRACE("iface %p, declaration %p, parent %p, elements %p, element_count %u.\n",
1154 iface, declaration, parent, elements, element_count);
1163 hr = vertexdeclaration_init(object, This, elements, element_count, parent, parent_ops);
1145 IWineD3DDeviceImpl_CreateVertexDeclaration(IWineD3DDevice *iface, IWineD3DVertexDeclaration **declaration, IUnknown *parent, const struct wined3d_parent_ops *parent_ops, const WINED3DVERTEXELEMENT *elements, UINT element_count) argument
H A Dwined3d_private.h2616 UINT element_count; member in struct:IWineD3DVertexDeclarationImpl
2625 const WINED3DVERTEXELEMENT *elements, UINT element_count,
H A Dshader.c1808 for (i = 0; i < output_signature->element_count; ++i)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dvertexdeclaration.c293 TRACE("iface %p, elements %p, element_count %p.\n", iface, pDecl, pNumElements);
295 *pNumElements = This->element_count;
304 CopyMemory(pDecl, This->elements, This->element_count * sizeof(D3DVERTEXELEMENT9));
333 WINED3DVERTEXELEMENT **wined3d_elements, UINT *element_count)
372 *element_count = count;
382 UINT element_count; local
395 element_count = wined3d_element_count + 1;
396 declaration->elements = HeapAlloc(GetProcessHeap(), 0, element_count * sizeof(*declaration->elements));
403 memcpy(declaration->elements, elements, element_count * sizeof(*elements));
404 declaration->element_count
332 convert_to_wined3d_declaration(const D3DVERTEXELEMENT9* d3d9_elements, WINED3DVERTEXELEMENT **wined3d_elements, UINT *element_count) argument
[all...]
H A Dd3d9_private.h522 UINT element_count; member in struct:IDirect3DVertexDeclaration9Impl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dvertexdeclaration.c172 struct wined3d_device *device, const struct wined3d_vertex_element *elements, UINT element_count,
180 for (i = 0; i < element_count; ++i)
190 declaration->elements = HeapAlloc(GetProcessHeap(), 0, sizeof(*declaration->elements) * element_count);
196 declaration->element_count = element_count;
200 for (i = 0; i < element_count; ++i)
245 const struct wined3d_vertex_element *elements, UINT element_count, void *parent,
251 TRACE("device %p, elements %p, element_count %u, parent %p, parent_ops %p, declaration %p.\n",
252 device, elements, element_count, parent, parent_ops, declaration);
258 hr = vertexdeclaration_init(object, device, elements, element_count, paren
171 vertexdeclaration_init(struct wined3d_vertex_declaration *declaration, struct wined3d_device *device, const struct wined3d_vertex_element *elements, UINT element_count, void *parent, const struct wined3d_parent_ops *parent_ops) argument
244 wined3d_vertex_declaration_create(struct wined3d_device *device, const struct wined3d_vertex_element *elements, UINT element_count, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_vertex_declaration **declaration) argument
[all...]
H A Dshader_sm4.c367 for (i = 0; i < s->element_count; ++i)
H A Dshader.c1977 for (i = 0; i < output_signature->element_count; ++i)
2081 for (j = 0; j < state->vertex_declaration->element_count; ++j)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dvertexdeclaration.c276 unsigned int element_count = 0; local
296 TRACE("Adding element %d:\n", element_count);
298 element = *wined3d_elements + element_count++;
313 if (element_count >= 127) {
323 return element_count;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dvertexdeclaration.c332 unsigned int element_count = 0; local
352 TRACE("Adding element %d:\n", element_count);
354 element = *wined3d_elements + element_count++;
369 if (element_count >= 127) {
379 return element_count;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader_sm4.c215 for (i = 0; i < s->element_count; ++i)
H A Dwined3d_private.h2651 UINT element_count; member in struct:IWineD3DVertexDeclarationImpl
2660 const WINED3DVERTEXELEMENT *elements, UINT element_count,
H A Dshader.c1812 for (i = 0; i < output_signature->element_count; ++i)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h1969 UINT element_count; member in struct:wined3d_shader_signature
2455 const struct wined3d_vertex_element *elements, UINT element_count, void *parent,
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h2595 UINT element_count; member in struct:wined3d_shader_signature
6939 UINT element_count) = 0;
7626 UINT element_count);
8308 #define IWineD3DDevice_CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count) (This)->lpVtbl->CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count)
8612 UINT element_count);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h2596 UINT element_count; member in struct:wined3d_shader_signature
6940 UINT element_count) = 0;
7627 UINT element_count);
8309 #define IWineD3DDevice_CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count) (This)->lpVtbl->CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count)
8613 UINT element_count);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h2595 UINT element_count; member in struct:wined3d_shader_signature
6939 UINT element_count) = 0;
7626 UINT element_count);
8308 #define IWineD3DDevice_CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count) (This)->lpVtbl->CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count)
8612 UINT element_count);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.h2590 UINT element_count; member in struct:wined3d_shader_signature
6910 UINT element_count) = 0;
7575 UINT element_count);
8231 #define IWineD3DDevice_CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count) (This)->lpVtbl->CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count)
8531 UINT element_count);
H A Dwined3d.idl2112 UINT element_count;
2950 [in] UINT element_count
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h2595 UINT element_count; member in struct:wined3d_shader_signature
6939 UINT element_count) = 0;
7626 UINT element_count);
8308 #define IWineD3DDevice_CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count) (This)->lpVtbl->CreateVertexDeclaration(This,declaration,parent,parent_ops,elements,element_count)
8612 UINT element_count);
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d.h668 STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
736 STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;
812 STDMETHOD(LightElements)(THIS_ DWORD element_count, D3DLIGHTDATA *data) PURE;

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