Searched refs:dummyTextureName (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c1548 glGenTextures(1, &This->dummyTextureName[i]);
1550 TRACE("Dummy Texture %d given name %d\n", i, This->dummyTextureName[i]);
1554 glBindTexture(GL_TEXTURE_2D, This->dummyTextureName[i]);
1575 glDeleteTextures(gl_info->limits.textures, device->dummyTextureName);
1576 checkGLcall("glDeleteTextures(gl_info->limits.textures, device->dummyTextureName)");
1579 memset(device->dummyTextureName, 0, gl_info->limits.textures * sizeof(*device->dummyTextureName));
7340 glBindTexture(texture_target, This->dummyTextureName[i]);
H A Dwined3d_private.h1940 UINT dummyTextureName[MAX_TEXTURES]; member in struct:IWineD3DDeviceImpl
H A Dstate.c3600 glBindTexture(GL_TEXTURE_2D, stateblock->device->dummyTextureName[sampler]);
3601 checkGLcall("glBindTexture(GL_TEXTURE_2D, stateblock->device->dummyTextureName[sampler])");
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1972 UINT dummyTextureName[MAX_TEXTURES]; member in struct:IWineD3DDeviceImpl

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