Searched refs:drawPrimitive (Results 1 - 9 of 9) sorted by relevance
/vbox/src/VBox/Frontends/VirtualBox/src/extensions/ |
H A D | QIRichToolButton.cpp | 77 painter.drawPrimitive(QStyle::PE_FrameFocusRect, option);
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H A D | QILabel.cpp | 238 style()->drawPrimitive (QStyle::PE_FrameFocusRect, &option, &painter, this);
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/vbox/src/VBox/Frontends/VirtualBox/src/runtime/ |
H A D | UIStatusBarEditorWindow.cpp | 594 QApplication::style()->drawPrimitive(QStyle::PE_IndicatorToolBarSeparator,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | device.c | 4755 drawPrimitive(iface, vertex_count, StartVertex /* start_idx */, 0 /* indxSize */, NULL /* indxData */); 4800 drawPrimitive(iface, index_count, startIndex, idxStride, 4832 drawPrimitive(iface, vertex_count, 0 /* start_idx */, 0 /* indxSize*/, NULL /* indxData */); 4875 /* Set to 0 as per msdn. Do it now due to the stream source loading during drawPrimitive */ 4882 drawPrimitive(iface, index_count, 0 /* start_idx */, idxStride, pIndexData); 4912 drawPrimitive(iface, vertex_count, 0, 0, NULL); 4933 drawPrimitive(iface, vertex_count, 0 /* start_idx */, idxSize, pIndexData);
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H A D | drawprim.c | 586 void drawPrimitive(IWineD3DDevice *iface, UINT index_count, UINT StartIdx, UINT idxSize, const void *idxData) function
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H A D | wined3d_private.h | 977 void drawPrimitive(IWineD3DDevice *iface, UINT index_count,
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 998 void drawPrimitive(IWineD3DDevice *iface, UINT index_count,
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/vbox/src/VBox/Frontends/VirtualBox/src/extradata/ |
H A D | UIExtraDataManager.cpp | 260 QApplication::style()->drawPrimitive(QStyle::PE_FrameFocusRect, &focusOption, pPainter);
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/vbox/src/VBox/Frontends/VirtualBox/src/settings/machine/ |
H A D | UIMachineSettingsStorage.cpp | 3114 /* If we want tree-view branches to be always painted we have to use QCommonStyle::drawPrimitive() 3116 qobject_cast <QCommonStyle*> (style())->QCommonStyle::drawPrimitive (QStyle::PE_IndicatorBranch, &options, aPainter);
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