Searched refs:debug_d3dtstype (Results 1 - 7 of 7) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | device.c | 1704 device, debug_d3dtstype(d3dts), matrix); 1740 TRACE("device %p, state %s, matrix %p.\n", device, debug_d3dtstype(state), matrix); 1751 TRACE("device %p, state %s, matrix %p.\n", device, debug_d3dtstype(state), matrix);
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H A D | utils.c | 2559 const char *debug_d3dtstype(enum wined3d_transform_state tstype) function 2603 return wine_dbg_sprintf("STATE_TRANSFORM(%s)", debug_d3dtstype(state - STATE_TRANSFORM(0)));
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H A D | wined3d_private.h | 2761 const char *debug_d3dtstype(enum wined3d_transform_state tstype) DECLSPEC_HIDDEN;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | utils.c | 2061 const char* debug_d3dtstype(WINED3DTRANSFORMSTATETYPE tstype) { function 2102 return wine_dbg_sprintf("STATE_TRANSFORM(%s)", debug_d3dtstype(state - STATE_TRANSFORM(0)));
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H A D | device.c | 2264 TRACE("(%p) : Transform State=%s\n", This, debug_d3dtstype(d3dts)); 2309 TRACE("(%p) : for Transform State %s\n", This, debug_d3dtstype(State)); 2324 TRACE("(%p) : For state %s\n", This, debug_d3dtstype(State));
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H A D | wined3d_private.h | 2978 const char *debug_d3dtstype(WINED3DTRANSFORMSTATETYPE tstype) DECLSPEC_HIDDEN;
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 3013 const char *debug_d3dtstype(WINED3DTRANSFORMSTATETYPE tstype) DECLSPEC_HIDDEN;
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