Searched refs:context_acquire_context (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c1891 BOOL context_acquire_context(struct wined3d_context * context, IWineD3DSurface *target, enum ContextUsage usage, BOOL bReValidate) function
1983 if(!context_acquire_context(context, (IWineD3DSurface*)target, CTXUSAGE_RESOURCELOAD, TRUE))
H A Ddevice.c7262 if (context_acquire_context(context, NULL, CTXUSAGE_RESOURCELOAD, TRUE))
7292 if (context_acquire_context(context, NULL, CTXUSAGE_RESOURCELOAD, TRUE))
H A Dwined3d_private.h1294 BOOL context_acquire_context(struct wined3d_context * context, IWineD3DSurface *target, enum ContextUsage usage, BOOL bReValidate) DECLSPEC_HIDDEN;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1322 BOOL context_acquire_context(struct wined3d_context * context, IWineD3DSurface *target, enum ContextUsage usage, BOOL bReValidate) DECLSPEC_HIDDEN;

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