Searched refs:constant_version (Results 1 - 3 of 3) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 136 UINT constant_version; member in struct:glsl_shader_prog_link 767 WINE_RB_ENTRY_VALUE(entry, struct glsl_shader_prog_link, program_lookup_entry)->constant_version = 0; 859 UINT constant_version; local 867 constant_version = prog->constant_version; 874 prog->vuniformF_locations, &priv->vconst_heap, priv->stack, constant_version); 895 prog->puniformF_locations, &priv->pconst_heap, priv->stack, constant_version); 959 prog->constant_version = priv->next_constant_version++; 4663 entry->constant_version = 0;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | glsl_shader.c | 127 UINT constant_version; member in struct:glsl_shader_prog_link 750 WINE_RB_ENTRY_VALUE(entry, struct glsl_shader_prog_link, program_lookup_entry)->constant_version = 0; 842 UINT constant_version; local 850 constant_version = prog->constant_version; 857 prog->vuniformF_locations, &priv->vconst_heap, priv->stack, constant_version); 878 prog->puniformF_locations, &priv->pconst_heap, priv->stack, constant_version); 938 prog->constant_version = priv->next_constant_version++; 4532 entry->constant_version = 0;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | glsl_shader.c | 156 UINT constant_version; member in struct:glsl_shader_prog_link 727 WINE_RB_ENTRY_VALUE(entry, struct glsl_shader_prog_link, program_lookup_entry)->constant_version = 0; 788 UINT constant_version; local 796 constant_version = prog->constant_version; 804 prog->vs.uniform_f_locations, &priv->vconst_heap, priv->stack, constant_version); 826 prog->ps.uniform_f_locations, &priv->pconst_heap, priv->stack, constant_version); 924 prog->constant_version = priv->next_constant_version++; 5898 entry->constant_version = 0;
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