Searched refs:buffer_object (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbuffer.c50 if (!This->buffer_object) return TRUE;
112 if(!This->buffer_object) return;
115 GL_EXTCALL(glDeleteBuffersARB(1, &This->buffer_object));
118 This->buffer_object = 0;
153 GL_EXTCALL(glGenBuffersARB(1, &This->buffer_object));
155 if (!This->buffer_object || error != GL_NO_ERROR)
166 GL_EXTCALL(glBindBufferARB(This->buffer_type_hint, This->buffer_object));
314 || attrib->buffer_object != This->buffer_object)
363 if (!(strided->use_map & (1 << i)) || strided->elements[i].buffer_object !
625 buffer_get_memory(IWineD3DBuffer *iface, GLuint *buffer_object) argument
[all...]
H A Dstate.c3261 if (*curVBO != e->buffer_object)
3263 GL_EXTCALL(glBindBufferARB(GL_ARRAY_BUFFER_ARB, e->buffer_object));
3265 *curVBO = e->buffer_object;
4070 TRACE_(d3d_shader)("Loading array %u [VBO=%u]\n", i, stream_info->elements[i].buffer_object);
4074 if (curVBO != stream_info->elements[i].buffer_object)
4076 GL_EXTCALL(glBindBufferARB(GL_ARRAY_BUFFER_ARB, stream_info->elements[i].buffer_object));
4078 curVBO = stream_info->elements[i].buffer_object;
4121 if (stream_info->elements[i].buffer_object)
4247 if (curVBO != e->buffer_object)
4249 GL_EXTCALL(glBindBufferARB(GL_ARRAY_BUFFER_ARB, e->buffer_object));
[all...]
H A Ddrawprim.c549 if (si->elements[instancedData[j]].buffer_object)
576 if (e->buffer_object)
579 e->buffer_object = 0;
821 if (e->buffer_object)
H A Ddevice.c210 GLuint buffer_object = 0; local
225 buffer_object = 0;
231 data = buffer_get_memory(This->stateBlock->streamSource[element->input_slot], &buffer_object);
241 buffer_object = 0;
251 if (buffer_object) *fixup = TRUE;
303 "input_slot %u, offset %u, stride %u, format %s, buffer_object %u]\n",
306 element->offset, stride, debug_d3dformat(element->format_desc->format), buffer_object);
312 stream_info->elements[idx].buffer_object = buffer_object;
342 if (buffer->buffer_object !
[all...]
H A Dwined3d_private.h868 si->elements[name].buffer_object, si->elements[name].stream_idx); } while(0)
961 GLuint buffer_object; member in struct:wined3d_stream_info_element
2847 GLuint buffer_object; member in struct:wined3d_buffer
2869 const BYTE *buffer_get_memory(IWineD3DBuffer *iface, GLuint *buffer_object) DECLSPEC_HIDDEN;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dbuffer.c48 if (!This->buffer_object) return TRUE;
108 if(!This->buffer_object) return;
110 GL_EXTCALL(glDeleteBuffersARB(1, &This->buffer_object));
112 This->buffer_object = 0;
144 GL_EXTCALL(glGenBuffersARB(1, &This->buffer_object));
146 if (!This->buffer_object || error != GL_NO_ERROR)
154 GL_EXTCALL(glBindBufferARB(This->buffer_type_hint, This->buffer_object));
324 || attrib->data.buffer_object != This->buffer_object)
570 data->buffer_object
[all...]
H A Ddrawprim.c573 if (si->elements[instancedData[j]].data.buffer_object)
609 if (e->data.buffer_object)
612 e->data.buffer_object = 0;
738 if (!index_buffer->buffer_object || !stream_info->all_vbo)
H A Dstate.c3398 textureNo, mapped_stage, coordIdx, e->data.buffer_object, e->data.addr);
3400 if (*curVBO != e->data.buffer_object)
3402 GL_EXTCALL(glBindBufferARB(GL_ARRAY_BUFFER_ARB, e->data.buffer_object));
3404 *curVBO = e->data.buffer_object;
4175 TRACE_(d3d_shader)("Loading array %u [VBO=%u]\n", i, stream_info->elements[i].data.buffer_object);
4179 if (curVBO != stream_info->elements[i].data.buffer_object)
4181 GL_EXTCALL(glBindBufferARB(GL_ARRAY_BUFFER_ARB, stream_info->elements[i].data.buffer_object));
4183 curVBO = stream_info->elements[i].data.buffer_object;
4208 if (stream_info->elements[i].data.buffer_object)
4355 if (curVBO != e->data.buffer_object)
[all...]
H A Ddevice.c225 data.buffer_object = 0;
267 "input_slot %u, offset %u, stride %u, format %s, buffer_object %u]\n",
270 element->offset, stride, debug_d3dformat(element->format->id), data.buffer_object);
308 element->data.buffer_object &&
310 buffer->buffer_object != element->data.buffer_object)
312 element->data.buffer_object = 0;
316 if (!buffer->buffer_object)
3622 if (e->data.buffer_object)
3625 e->data.buffer_object
[all...]
H A Dsurface.c2562 wine_dbgstr_point(dst_point), srgb, data->buffer_object, data->addr);
2576 if (data->buffer_object)
2578 GL_EXTCALL(glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, data->buffer_object));
2648 if (data->buffer_object)
2917 data.buffer_object = src_surface->pbo;
6547 data.buffer_object = surface->pbo;
H A Dwined3d_private.h957 GLuint buffer_object; member in struct:wined3d_bo_address
2654 GLuint buffer_object; member in struct:wined3d_buffer
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h889 si->elements[name].buffer_object, si->elements[name].stream_idx); } while(0)
982 GLuint buffer_object; member in struct:wined3d_stream_info_element
2882 GLuint buffer_object; member in struct:wined3d_buffer
2904 const BYTE *buffer_get_memory(IWineD3DBuffer *iface, GLuint *buffer_object) DECLSPEC_HIDDEN;

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