Searched refs:buffer (Results 1 - 25 of 564) sorted by relevance

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/vbox/src/VBox/Additions/x11/x11include/libpciaccess-0.10.8/
H A Dlinux_devmem.h34 void *buffer);
/vbox/src/libs/xpcom18a4/nsprpub/pr/tests/
H A Dformattm.c46 char buffer[256]; local
52 (void)PR_FormatTime(buffer, sizeof(buffer),
54 printf("%s\n", buffer);
55 (void)PR_FormatTimeUSEnglish(buffer, sizeof(buffer),
57 printf("%s\n", buffer);
H A Dipv6.c88 char buffer[ADDR_BUFFER]; local
89 PRStatus rv = PR_NetAddrToString(address, buffer, sizeof(buffer));
93 PR_fprintf(err, "\t%s\n", buffer);
95 rv = PR_StringToNetAddr(buffer, &translation);
164 char buffer[100]; local
171 buffer, sizeof(buffer), "%d %b %Y %H:%M:%S", &exploded);
172 (void)PR_fprintf(err, " Build time: %s GMT\n", buffer);
209 char buffer[HOST_BUFFE local
239 char buffer[PROTO_BUFFER]; local
[all...]
/vbox/src/VBox/GuestHost/OpenGL/packer/
H A Dpack_feedback.c10 void PACK_APIENTRY crPackFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
14 (void) buffer;
20 void PACK_APIENTRY crPackFeedbackBufferSWAP( GLsizei size, GLenum type, GLfloat *buffer )
24 (void) buffer;
30 void PACK_APIENTRY crPackSelectBuffer( GLsizei size, GLuint *buffer )
33 (void) buffer;
39 void PACK_APIENTRY crPackSelectBufferSWAP( GLsizei size, GLuint *buffer )
42 (void) buffer;
H A Dpack_beginend.c24 if (pc->buffer.canBarf)
26 if (!pc->buffer.holds_BeginEnd)
28 pc->buffer.in_BeginEnd = 1;
29 pc->buffer.holds_BeginEnd = 1;
34 pc->current.begin_op = pc->buffer.opcode_current;
47 if (pc->buffer.canBarf)
49 if (!pc->buffer.holds_BeginEnd)
51 pc->buffer.in_BeginEnd = 1;
52 pc->buffer.holds_BeginEnd = 1;
57 pc->current.begin_op = pc->buffer
[all...]
H A Dpack_buffer.c17 void crWriteUnalignedDouble( void *buffer, double d ) argument
19 unsigned int *ui = (unsigned int *) buffer;
24 void crWriteSwappedDouble( void *buffer, double d ) argument
26 unsigned int *ui = (unsigned int *) buffer;
31 double crReadUnalignedDouble( const void *buffer )
33 const unsigned int *ui = (unsigned int *) buffer;
47 * buffer, we have to use the crPackSet/GetBuffer() functions.
50 void crPackSetBuffer( CRPackContext *pc, CRPackBuffer *buffer )
53 CRASSERT( buffer );
55 if (pc->currentBuffer == buffer)
78 crPackSetBufferDEBUG( const char *file, int line, CRPackContext *pc, CRPackBuffer *buffer) argument
[all...]
/vbox/src/VBox/Devices/EFI/Firmware/StdLib/BsdSocketLib/
H A Drecv.c32 @param [in] buffer Address of a buffer to receive the data.
34 @param [in] length Length of the buffer in bytes.
38 @return This routine returns the number of valid bytes in the buffer,
46 void * buffer,
57 buffer,
44 recv( int s, void * buffer, size_t length, int flags ) argument
H A Dsend.c31 @param [in] buffer Address of a buffer containing the data to send.
33 @param [in] length Length of the buffer in bytes.
45 CONST void * buffer,
53 return sendto ( s, buffer, length, flags, NULL, 0 );
43 send( int s, CONST void * buffer, size_t length, int flags ) argument
/vbox/src/libs/xpcom18a4/xpcom/tests/utils/
H A DWhatError.cpp46 char buffer[100]; local
52 sprintf(buffer, "%d", errorCode);
53 sscanf( buffer, "%d", &errorCode);
/vbox/src/libs/libxml2-2.6.31/win32/wince/
H A Dwincecompat.c22 int read(int handle, char *buffer, unsigned int len) argument
24 return(fread(&buffer[0], len, 1, (FILE *) handle));
27 int write(int handle, const char *buffer, unsigned int len) argument
29 return(fwrite(&buffer[0], len,1,(FILE *) handle));
50 char *getcwd( char *buffer, unsigned int size) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dbuffer.c68 WARN("Invalid range dirtified, marking entire buffer dirty\n");
88 static BOOL buffer_is_dirty(const struct wined3d_buffer *buffer) argument
90 return !!buffer->modified_areas;
93 static BOOL buffer_is_fully_dirty(const struct wined3d_buffer *buffer) argument
97 for (i = 0; i < buffer->modified_areas; ++i)
99 if (!buffer->maps[i].offset && buffer->maps[i].size == buffer->resource.size)
128 TRACE("Creating an OpenGL vertex buffer object for wined3d_buffer %p with usage %s.\n",
140 * buffer i
567 buffer_get_memory(struct wined3d_buffer *buffer, const struct wined3d_gl_info *gl_info, struct wined3d_bo_address *data) argument
592 wined3d_buffer_incref(struct wined3d_buffer *buffer) argument
623 struct wined3d_buffer *buffer = buffer_from_resource(resource); local
658 wined3d_buffer_decref(struct wined3d_buffer *buffer) argument
679 HeapFree(GetProcessHeap(), 0, buffer); local
685 wined3d_buffer_get_parent(const struct wined3d_buffer *buffer) argument
692 wined3d_buffer_set_priority(struct wined3d_buffer *buffer, DWORD priority) argument
697 wined3d_buffer_get_priority(const struct wined3d_buffer *buffer) argument
860 wined3d_buffer_preload(struct wined3d_buffer *buffer) argument
1117 buffer_sanitize_flags(const struct wined3d_buffer *buffer, DWORD flags) argument
1167 wined3d_buffer_get_resource(struct wined3d_buffer *buffer) argument
1174 wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UINT size, BYTE **data, DWORD flags) argument
1291 wined3d_buffer_unmap(struct wined3d_buffer *buffer) argument
1365 buffer_init(struct wined3d_buffer *buffer, struct wined3d_device *device, UINT size, DWORD usage, enum wined3d_format_id format_id, enum wined3d_pool pool, GLenum bind_hint, const char *data, void *parent, const struct wined3d_parent_ops *parent_ops) argument
1465 wined3d_buffer_create(struct wined3d_device *device, struct wined3d_buffer_desc *desc, const void *data, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer) argument
1496 wined3d_buffer_create_vb(struct wined3d_device *device, UINT size, DWORD usage, enum wined3d_pool pool, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer) argument
1536 wined3d_buffer_create_ib(struct wined3d_device *device, UINT size, DWORD usage, enum wined3d_pool pool, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer) argument
[all...]
H A Darb_program_shader.c763 static void shader_arb_append_imm_vec4(struct wined3d_shader_buffer *buffer, const float *values) argument
771 shader_addline(buffer, "{%s, %s, %s, %s}", str[0], str[1], str[2], str[3]);
776 const struct wined3d_shader_reg_maps *reg_maps, struct wined3d_shader_buffer *buffer,
856 if (map & 1) shader_addline(buffer, "TEMP R%u;\n", i);
861 if (map & 1) shader_addline(buffer, "ADDRESS A%u;\n", i);
868 if (map & 1) shader_addline(buffer, "TEMP T%u;\n", i);
878 shader_addline(buffer, "PARAM C%u = ", lconst->idx);
879 shader_arb_append_imm_vec4(buffer, value);
880 shader_addline(buffer, ";\n");
908 shader_addline(buffer, "PARA
775 shader_generate_arb_declarations(const struct wined3d_shader *shader, const struct wined3d_shader_reg_maps *reg_maps, struct wined3d_shader_buffer *buffer, const struct wined3d_gl_info *gl_info, DWORD *num_clipplanes, const struct shader_arb_ctx_priv *ctx) argument
995 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
1291 gen_color_correction(struct wined3d_shader_buffer *buffer, const char *reg, DWORD dst_mask, const char *one, const char *two, struct color_fixup_desc fixup) argument
1388 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
1508 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
1589 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
1638 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
1671 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
1691 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
1744 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
1801 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
1884 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2016 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2038 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2061 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2091 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2145 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2164 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2184 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2208 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2230 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2271 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2309 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2341 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2361 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2374 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2393 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2473 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2493 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2525 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2574 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2600 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2703 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2746 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2786 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2820 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2862 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2889 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2916 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2939 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
2974 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
3022 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
3049 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
3078 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
3098 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
3158 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
3170 vshader_add_footer(struct shader_arb_ctx_priv *priv_ctx, const struct arb_vshader_private *shader_data, const struct arb_vs_compile_args *args, const struct wined3d_shader_reg_maps *reg_maps, const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer) argument
3280 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
3298 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
3445 arbfp_add_sRGB_correction(struct wined3d_shader_buffer *buffer, const char *fragcolor, const char *tmp1, const char *tmp2, const char *tmp3, const char *tmp4, BOOL condcode) argument
3577 arbfp_add_linear_fog(struct wined3d_shader_buffer *buffer, const char *fragcolor, const char *tmp) argument
3586 shader_arb_generate_pshader(const struct wined3d_shader *shader, const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer, const struct arb_ps_compile_args *args, struct arb_ps_compiled_shader *compiled) argument
4173 shader_arb_generate_vshader(const struct wined3d_shader *shader, const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer, const struct arb_vs_compile_args *args, struct arb_vs_compiled_shader *compiled, const struct wined3d_shader_signature_element *ps_input_sig) argument
4341 struct wined3d_shader_buffer buffer; local
4439 struct wined3d_shader_buffer buffer; local
5155 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
5491 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local
5970 get_argreg(struct wined3d_shader_buffer *buffer, DWORD argnum, unsigned int stage, DWORD arg) argument
6042 gen_ffp_instr(struct wined3d_shader_buffer *buffer, unsigned int stage, BOOL color, BOOL alpha, DWORD dst, DWORD op, DWORD dw_arg0, DWORD dw_arg1, DWORD dw_arg2) argument
6177 struct wined3d_shader_buffer buffer; local
6808 gen_planar_yuv_read(struct wined3d_shader_buffer *buffer, enum complex_fixup fixup, GLenum textype, char *luminance) argument
6896 gen_yv12_read(struct wined3d_shader_buffer *buffer, GLenum textype, char *luminance) argument
7049 struct wined3d_shader_buffer buffer; local
7156 struct wined3d_shader_buffer buffer; local
[all...]
/vbox/src/VBox/Devices/EFI/Firmware/BaseTools/Source/C/VfrCompile/Pccts/h/
H A DATokenBuffer.cpp58 buffer = (_ANTLRTokenPtr *)
60 if ( buffer == NULL ) {
61 panic("cannot alloc token buffer");
63 buffer++; // leave the first elem empty so tp-1 is valid ptr
65 tp = &buffer[0];
67 next = &buffer[0];
69 end_of_buffer = &buffer[buffer_size-1];
70 threshold = &buffer[(int)(buffer_size/2)]; // MR23 - Used to be 1.0/2.0 !
84 for (z=buffer; z<=last; z++)
99 if ( buffer!
[all...]
/vbox/src/libs/xpcom18a4/xpcom/glue/standalone/
H A DnsGREDirServiceProvider.cpp85 PRBool GRE_GetCurrentProcessDirectory(char* buffer);
86 PRBool GRE_GetPathFromConfigDir(const char* dirname, char* buffer);
87 PRBool GRE_GetPathFromConfigFile(const char* dirname, char* buffer);
130 GRE_GetCurrentProcessDirectory(char* buffer) argument
132 *buffer = '\0';
135 if ( ::GetModuleFileName(0, buffer, MAXPATHLEN) ) {
137 char* lastSlash = PL_strrchr(buffer, '\\');
158 CFStringGetCString(path, buffer, MAXPATHLEN, kCFStringEncodingUTF8);
171 if (*buffer) return PR_TRUE;
228 * Copy to static buffer o
357 char buffer[MAXPATHLEN]; local
474 GRE_GetPathFromConfigDir(const char* dirname, char* buffer) argument
513 char buffer[1024]; local
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dbuffer.c59 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
60 ULONG refcount = InterlockedIncrement(&buffer->refcount);
66 IDirect3DDevice8_AddRef(buffer->parent_device);
68 wined3d_buffer_incref(buffer->wined3d_buffer);
77 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
78 ULONG refcount = InterlockedDecrement(&buffer->refcount);
84 IDirect3DDevice8 *device = buffer->parent_device;
87 wined3d_buffer_decref(buffer->wined3d_buffer);
100 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
104 *device = buffer
115 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
133 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
150 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
166 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
180 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
194 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
213 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
228 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
242 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local
294 vertexbuffer_init(struct d3d8_vertexbuffer *buffer, struct d3d8_device *device, UINT size, DWORD usage, DWORD fvf, D3DPOOL pool) argument
354 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
372 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
395 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
410 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
428 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
445 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
461 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
475 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
489 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
508 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
523 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
537 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local
588 indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *device, UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) argument
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dbuffer.c61 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
62 ULONG refcount = InterlockedIncrement(&buffer->refcount);
68 IDirect3DDevice9Ex_AddRef(buffer->parent_device);
70 wined3d_buffer_incref(buffer->wined3d_buffer);
79 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
80 ULONG refcount = InterlockedDecrement(&buffer->refcount);
86 IDirect3DDevice9Ex *device = buffer->parent_device;
89 wined3d_buffer_decref(buffer->wined3d_buffer);
101 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
105 *device = (IDirect3DDevice9 *)buffer
116 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
134 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
151 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
167 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
181 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
195 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
214 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
229 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
243 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local
295 vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device, UINT size, UINT usage, DWORD fvf, D3DPOOL pool) argument
355 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
373 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
395 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
410 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
428 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
445 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
461 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
475 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
489 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
508 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
523 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
536 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local
587 indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device, UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) argument
[all...]
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_bufferobject.c37 void SERVER_DISPATCH_APIENTRY crServerDispatchDeleteBuffersARB( GLsizei n, const GLuint * buffer )
39 crStateDeleteBuffersARB( n, buffer );
70 crServerDispatchBindBufferARB(GLenum target, GLuint buffer) argument
72 crStateBindBufferARB(target, buffer);
73 cr_server.head_spu->dispatch_table.BindBufferARB(target, crStateGetBufferHWID(buffer));
77 crServerDispatchIsBufferARB(GLuint buffer) argument
81 GLboolean retval = crStateIsBufferARB(buffer);
/vbox/src/libs/xpcom18a4/xpcom/io/
H A DnsScriptableInputStream.cpp68 char *buffer = nsnull; local
76 buffer = (char*)nsMemory::Alloc(count+1); // make room for '\0'
77 if (!buffer) return NS_ERROR_OUT_OF_MEMORY;
80 rv = mInputStream->Read(buffer, count, &amtRead);
82 nsMemory::Free(buffer);
86 buffer[amtRead] = '\0';
87 *_retval = buffer;
H A DnsByteArrayInputStream.h51 nsByteArrayInputStream (char *buffer, PRUint32 nbytes);
H A DnsIByteArrayInputStream.idl47 NS_NewByteArrayInputStream (nsIByteArrayInputStream ** aResult, char * buffer, unsigned long size);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Damesa.h52 extern void AMesaDestroyBuffer(AMesaBuffer buffer);
60 extern GLboolean AMesaMakeCurrent(AMesaContext context, AMesaBuffer buffer);
62 extern void AMesaSwapBuffers(AMesaBuffer buffer);
/vbox/src/libs/xpcom18a4/nsprpub/pr/src/md/windows/
H A Dw16callb.c79 char buffer[1024]; local
86 PR_vsnprintf(buffer, sizeof(buffer), fmt, args);
89 (* _pr_callback_funcs->auxOutput)(buffer);
91 OutputDebugString(buffer);
236 char buffer[1024]; local
240 PR_vsnprintf(buffer, sizeof(buffer), fmt, args);
246 (* _pr_callback_funcs->auxOutput)(buffer);
250 OutputDebugString(buffer);
[all...]
/vbox/src/libs/zlib-1.2.6/contrib/iostream3/
H A Dzfstream.cc14 // Internal buffer sizes (default and "unbuffered" versions)
23 buffer(NULL), buffer_size(BIGBUFSIZE), own_buffer(true)
32 // Sync output buffer and close only if responsible for file
37 // Make sure internal buffer is deallocated
70 // On success, allocate internal buffer and set flags
98 // On success, allocate internal buffer and set flags
122 // Destroy internal buffer if it exists
167 // Determine number of characters in internal get buffer
195 // Attempt to fill internal buffer from gzipped file
196 // (buffer mus
[all...]
/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu_bufferobject.c29 void *buffer; local
33 buffer = crStateMapBufferARB(target, access);
36 if (buffer)
45 packspu_GetHostBufferSubDataARB(target, 0, pBufObj->size, buffer);
50 return buffer;
83 /* send new buffer contents to server */
128 packspu_BindBufferARB( GLenum target, GLuint buffer )
130 crStateBindBufferARB(target, buffer);
131 crPackBindBufferARB(target, buffer);
134 void PACKSPU_APIENTRY packspu_GenBuffersARB( GLsizei n, GLuint * buffer )
[all...]
/vbox/src/VBox/RDP/client-1.8.3/
H A Dcliprdr.c72 uint8 buffer[36]; local
76 buf_out_uint32(buffer, format);
77 memset(buffer + 4, 0, sizeof(buffer) - 4); /* description */
78 cliprdr_send_native_format_announce(buffer, sizeof(buffer));
107 uint8 buffer[4]; local
110 buf_out_uint32(buffer, format);
111 cliprdr_send_packet(CLIPRDR_DATA_REQUEST, CLIPRDR_REQUEST, buffer, sizeof(buffer));
[all...]

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1234567891011>>