/vbox/src/VBox/Additions/x11/x11include/libpciaccess-0.10.8/ |
H A D | linux_devmem.h | 34 void *buffer);
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/vbox/src/libs/xpcom18a4/nsprpub/pr/tests/ |
H A D | formattm.c | 46 char buffer[256]; local 52 (void)PR_FormatTime(buffer, sizeof(buffer), 54 printf("%s\n", buffer); 55 (void)PR_FormatTimeUSEnglish(buffer, sizeof(buffer), 57 printf("%s\n", buffer);
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H A D | ipv6.c | 88 char buffer[ADDR_BUFFER]; local 89 PRStatus rv = PR_NetAddrToString(address, buffer, sizeof(buffer)); 93 PR_fprintf(err, "\t%s\n", buffer); 95 rv = PR_StringToNetAddr(buffer, &translation); 164 char buffer[100]; local 171 buffer, sizeof(buffer), "%d %b %Y %H:%M:%S", &exploded); 172 (void)PR_fprintf(err, " Build time: %s GMT\n", buffer); 209 char buffer[HOST_BUFFE local 239 char buffer[PROTO_BUFFER]; local [all...] |
/vbox/src/VBox/GuestHost/OpenGL/packer/ |
H A D | pack_feedback.c | 10 void PACK_APIENTRY crPackFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) 14 (void) buffer; 20 void PACK_APIENTRY crPackFeedbackBufferSWAP( GLsizei size, GLenum type, GLfloat *buffer ) 24 (void) buffer; 30 void PACK_APIENTRY crPackSelectBuffer( GLsizei size, GLuint *buffer ) 33 (void) buffer; 39 void PACK_APIENTRY crPackSelectBufferSWAP( GLsizei size, GLuint *buffer ) 42 (void) buffer;
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H A D | pack_beginend.c | 24 if (pc->buffer.canBarf) 26 if (!pc->buffer.holds_BeginEnd) 28 pc->buffer.in_BeginEnd = 1; 29 pc->buffer.holds_BeginEnd = 1; 34 pc->current.begin_op = pc->buffer.opcode_current; 47 if (pc->buffer.canBarf) 49 if (!pc->buffer.holds_BeginEnd) 51 pc->buffer.in_BeginEnd = 1; 52 pc->buffer.holds_BeginEnd = 1; 57 pc->current.begin_op = pc->buffer [all...] |
H A D | pack_buffer.c | 17 void crWriteUnalignedDouble( void *buffer, double d ) argument 19 unsigned int *ui = (unsigned int *) buffer; 24 void crWriteSwappedDouble( void *buffer, double d ) argument 26 unsigned int *ui = (unsigned int *) buffer; 31 double crReadUnalignedDouble( const void *buffer ) 33 const unsigned int *ui = (unsigned int *) buffer; 47 * buffer, we have to use the crPackSet/GetBuffer() functions. 50 void crPackSetBuffer( CRPackContext *pc, CRPackBuffer *buffer ) 53 CRASSERT( buffer ); 55 if (pc->currentBuffer == buffer) 78 crPackSetBufferDEBUG( const char *file, int line, CRPackContext *pc, CRPackBuffer *buffer) argument [all...] |
/vbox/src/VBox/Devices/EFI/Firmware/StdLib/BsdSocketLib/ |
H A D | recv.c | 32 @param [in] buffer Address of a buffer to receive the data. 34 @param [in] length Length of the buffer in bytes. 38 @return This routine returns the number of valid bytes in the buffer, 46 void * buffer, 57 buffer, 44 recv( int s, void * buffer, size_t length, int flags ) argument
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H A D | send.c | 31 @param [in] buffer Address of a buffer containing the data to send. 33 @param [in] length Length of the buffer in bytes. 45 CONST void * buffer, 53 return sendto ( s, buffer, length, flags, NULL, 0 ); 43 send( int s, CONST void * buffer, size_t length, int flags ) argument
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/vbox/src/libs/xpcom18a4/xpcom/tests/utils/ |
H A D | WhatError.cpp | 46 char buffer[100]; local 52 sprintf(buffer, "%d", errorCode); 53 sscanf( buffer, "%d", &errorCode);
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/vbox/src/libs/libxml2-2.6.31/win32/wince/ |
H A D | wincecompat.c | 22 int read(int handle, char *buffer, unsigned int len) argument 24 return(fread(&buffer[0], len, 1, (FILE *) handle)); 27 int write(int handle, const char *buffer, unsigned int len) argument 29 return(fwrite(&buffer[0], len,1,(FILE *) handle)); 50 char *getcwd( char *buffer, unsigned int size) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | buffer.c | 68 WARN("Invalid range dirtified, marking entire buffer dirty\n"); 88 static BOOL buffer_is_dirty(const struct wined3d_buffer *buffer) argument 90 return !!buffer->modified_areas; 93 static BOOL buffer_is_fully_dirty(const struct wined3d_buffer *buffer) argument 97 for (i = 0; i < buffer->modified_areas; ++i) 99 if (!buffer->maps[i].offset && buffer->maps[i].size == buffer->resource.size) 128 TRACE("Creating an OpenGL vertex buffer object for wined3d_buffer %p with usage %s.\n", 140 * buffer i 567 buffer_get_memory(struct wined3d_buffer *buffer, const struct wined3d_gl_info *gl_info, struct wined3d_bo_address *data) argument 592 wined3d_buffer_incref(struct wined3d_buffer *buffer) argument 623 struct wined3d_buffer *buffer = buffer_from_resource(resource); local 658 wined3d_buffer_decref(struct wined3d_buffer *buffer) argument 679 HeapFree(GetProcessHeap(), 0, buffer); local 685 wined3d_buffer_get_parent(const struct wined3d_buffer *buffer) argument 692 wined3d_buffer_set_priority(struct wined3d_buffer *buffer, DWORD priority) argument 697 wined3d_buffer_get_priority(const struct wined3d_buffer *buffer) argument 860 wined3d_buffer_preload(struct wined3d_buffer *buffer) argument 1117 buffer_sanitize_flags(const struct wined3d_buffer *buffer, DWORD flags) argument 1167 wined3d_buffer_get_resource(struct wined3d_buffer *buffer) argument 1174 wined3d_buffer_map(struct wined3d_buffer *buffer, UINT offset, UINT size, BYTE **data, DWORD flags) argument 1291 wined3d_buffer_unmap(struct wined3d_buffer *buffer) argument 1365 buffer_init(struct wined3d_buffer *buffer, struct wined3d_device *device, UINT size, DWORD usage, enum wined3d_format_id format_id, enum wined3d_pool pool, GLenum bind_hint, const char *data, void *parent, const struct wined3d_parent_ops *parent_ops) argument 1465 wined3d_buffer_create(struct wined3d_device *device, struct wined3d_buffer_desc *desc, const void *data, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer) argument 1496 wined3d_buffer_create_vb(struct wined3d_device *device, UINT size, DWORD usage, enum wined3d_pool pool, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer) argument 1536 wined3d_buffer_create_ib(struct wined3d_device *device, UINT size, DWORD usage, enum wined3d_pool pool, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer) argument [all...] |
H A D | arb_program_shader.c | 763 static void shader_arb_append_imm_vec4(struct wined3d_shader_buffer *buffer, const float *values) argument 771 shader_addline(buffer, "{%s, %s, %s, %s}", str[0], str[1], str[2], str[3]); 776 const struct wined3d_shader_reg_maps *reg_maps, struct wined3d_shader_buffer *buffer, 856 if (map & 1) shader_addline(buffer, "TEMP R%u;\n", i); 861 if (map & 1) shader_addline(buffer, "ADDRESS A%u;\n", i); 868 if (map & 1) shader_addline(buffer, "TEMP T%u;\n", i); 878 shader_addline(buffer, "PARAM C%u = ", lconst->idx); 879 shader_arb_append_imm_vec4(buffer, value); 880 shader_addline(buffer, ";\n"); 908 shader_addline(buffer, "PARA 775 shader_generate_arb_declarations(const struct wined3d_shader *shader, const struct wined3d_shader_reg_maps *reg_maps, struct wined3d_shader_buffer *buffer, const struct wined3d_gl_info *gl_info, DWORD *num_clipplanes, const struct shader_arb_ctx_priv *ctx) argument 995 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 1291 gen_color_correction(struct wined3d_shader_buffer *buffer, const char *reg, DWORD dst_mask, const char *one, const char *two, struct color_fixup_desc fixup) argument 1388 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 1508 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 1589 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 1638 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 1671 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 1691 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 1744 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 1801 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 1884 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2016 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2038 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2061 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2091 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2145 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2164 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2184 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2208 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2230 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2271 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2309 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2341 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2361 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2374 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2393 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2473 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2493 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2525 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2574 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2600 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2703 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2746 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2786 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2820 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2862 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2889 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2916 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2939 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 2974 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 3022 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 3049 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 3078 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 3098 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 3158 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 3170 vshader_add_footer(struct shader_arb_ctx_priv *priv_ctx, const struct arb_vshader_private *shader_data, const struct arb_vs_compile_args *args, const struct wined3d_shader_reg_maps *reg_maps, const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer) argument 3280 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 3298 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 3445 arbfp_add_sRGB_correction(struct wined3d_shader_buffer *buffer, const char *fragcolor, const char *tmp1, const char *tmp2, const char *tmp3, const char *tmp4, BOOL condcode) argument 3577 arbfp_add_linear_fog(struct wined3d_shader_buffer *buffer, const char *fragcolor, const char *tmp) argument 3586 shader_arb_generate_pshader(const struct wined3d_shader *shader, const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer, const struct arb_ps_compile_args *args, struct arb_ps_compiled_shader *compiled) argument 4173 shader_arb_generate_vshader(const struct wined3d_shader *shader, const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer, const struct arb_vs_compile_args *args, struct arb_vs_compiled_shader *compiled, const struct wined3d_shader_signature_element *ps_input_sig) argument 4341 struct wined3d_shader_buffer buffer; local 4439 struct wined3d_shader_buffer buffer; local 5155 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 5491 struct wined3d_shader_buffer *buffer = ins->ctx->buffer; local 5970 get_argreg(struct wined3d_shader_buffer *buffer, DWORD argnum, unsigned int stage, DWORD arg) argument 6042 gen_ffp_instr(struct wined3d_shader_buffer *buffer, unsigned int stage, BOOL color, BOOL alpha, DWORD dst, DWORD op, DWORD dw_arg0, DWORD dw_arg1, DWORD dw_arg2) argument 6177 struct wined3d_shader_buffer buffer; local 6808 gen_planar_yuv_read(struct wined3d_shader_buffer *buffer, enum complex_fixup fixup, GLenum textype, char *luminance) argument 6896 gen_yv12_read(struct wined3d_shader_buffer *buffer, GLenum textype, char *luminance) argument 7049 struct wined3d_shader_buffer buffer; local 7156 struct wined3d_shader_buffer buffer; local [all...] |
/vbox/src/VBox/Devices/EFI/Firmware/BaseTools/Source/C/VfrCompile/Pccts/h/ |
H A D | ATokenBuffer.cpp | 58 buffer = (_ANTLRTokenPtr *) 60 if ( buffer == NULL ) { 61 panic("cannot alloc token buffer"); 63 buffer++; // leave the first elem empty so tp-1 is valid ptr 65 tp = &buffer[0]; 67 next = &buffer[0]; 69 end_of_buffer = &buffer[buffer_size-1]; 70 threshold = &buffer[(int)(buffer_size/2)]; // MR23 - Used to be 1.0/2.0 ! 84 for (z=buffer; z<=last; z++) 99 if ( buffer! [all...] |
/vbox/src/libs/xpcom18a4/xpcom/glue/standalone/ |
H A D | nsGREDirServiceProvider.cpp | 85 PRBool GRE_GetCurrentProcessDirectory(char* buffer); 86 PRBool GRE_GetPathFromConfigDir(const char* dirname, char* buffer); 87 PRBool GRE_GetPathFromConfigFile(const char* dirname, char* buffer); 130 GRE_GetCurrentProcessDirectory(char* buffer) argument 132 *buffer = '\0'; 135 if ( ::GetModuleFileName(0, buffer, MAXPATHLEN) ) { 137 char* lastSlash = PL_strrchr(buffer, '\\'); 158 CFStringGetCString(path, buffer, MAXPATHLEN, kCFStringEncodingUTF8); 171 if (*buffer) return PR_TRUE; 228 * Copy to static buffer o 357 char buffer[MAXPATHLEN]; local 474 GRE_GetPathFromConfigDir(const char* dirname, char* buffer) argument 513 char buffer[1024]; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | buffer.c | 59 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 60 ULONG refcount = InterlockedIncrement(&buffer->refcount); 66 IDirect3DDevice8_AddRef(buffer->parent_device); 68 wined3d_buffer_incref(buffer->wined3d_buffer); 77 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 78 ULONG refcount = InterlockedDecrement(&buffer->refcount); 84 IDirect3DDevice8 *device = buffer->parent_device; 87 wined3d_buffer_decref(buffer->wined3d_buffer); 100 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 104 *device = buffer 115 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 133 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 150 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 166 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 180 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 194 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 213 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 228 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 242 struct d3d8_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer8(iface); local 294 vertexbuffer_init(struct d3d8_vertexbuffer *buffer, struct d3d8_device *device, UINT size, DWORD usage, DWORD fvf, D3DPOOL pool) argument 354 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 372 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 395 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 410 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 428 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 445 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 461 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 475 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 489 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 508 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 523 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 537 struct d3d8_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer8(iface); local 588 indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *device, UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | buffer.c | 61 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 62 ULONG refcount = InterlockedIncrement(&buffer->refcount); 68 IDirect3DDevice9Ex_AddRef(buffer->parent_device); 70 wined3d_buffer_incref(buffer->wined3d_buffer); 79 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 80 ULONG refcount = InterlockedDecrement(&buffer->refcount); 86 IDirect3DDevice9Ex *device = buffer->parent_device; 89 wined3d_buffer_decref(buffer->wined3d_buffer); 101 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 105 *device = (IDirect3DDevice9 *)buffer 116 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 134 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 151 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 167 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 181 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 195 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 214 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 229 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 243 struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface); local 295 vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device, UINT size, UINT usage, DWORD fvf, D3DPOOL pool) argument 355 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 373 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 395 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 410 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 428 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 445 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 461 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 475 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 489 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 508 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 523 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 536 struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface); local 587 indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device, UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool) argument [all...] |
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_bufferobject.c | 37 void SERVER_DISPATCH_APIENTRY crServerDispatchDeleteBuffersARB( GLsizei n, const GLuint * buffer ) 39 crStateDeleteBuffersARB( n, buffer ); 70 crServerDispatchBindBufferARB(GLenum target, GLuint buffer) argument 72 crStateBindBufferARB(target, buffer); 73 cr_server.head_spu->dispatch_table.BindBufferARB(target, crStateGetBufferHWID(buffer)); 77 crServerDispatchIsBufferARB(GLuint buffer) argument 81 GLboolean retval = crStateIsBufferARB(buffer);
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/vbox/src/libs/xpcom18a4/xpcom/io/ |
H A D | nsScriptableInputStream.cpp | 68 char *buffer = nsnull; local 76 buffer = (char*)nsMemory::Alloc(count+1); // make room for '\0' 77 if (!buffer) return NS_ERROR_OUT_OF_MEMORY; 80 rv = mInputStream->Read(buffer, count, &amtRead); 82 nsMemory::Free(buffer); 86 buffer[amtRead] = '\0'; 87 *_retval = buffer;
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H A D | nsByteArrayInputStream.h | 51 nsByteArrayInputStream (char *buffer, PRUint32 nbytes);
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H A D | nsIByteArrayInputStream.idl | 47 NS_NewByteArrayInputStream (nsIByteArrayInputStream ** aResult, char * buffer, unsigned long size);
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | amesa.h | 52 extern void AMesaDestroyBuffer(AMesaBuffer buffer); 60 extern GLboolean AMesaMakeCurrent(AMesaContext context, AMesaBuffer buffer); 62 extern void AMesaSwapBuffers(AMesaBuffer buffer);
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/vbox/src/libs/xpcom18a4/nsprpub/pr/src/md/windows/ |
H A D | w16callb.c | 79 char buffer[1024]; local 86 PR_vsnprintf(buffer, sizeof(buffer), fmt, args); 89 (* _pr_callback_funcs->auxOutput)(buffer); 91 OutputDebugString(buffer); 236 char buffer[1024]; local 240 PR_vsnprintf(buffer, sizeof(buffer), fmt, args); 246 (* _pr_callback_funcs->auxOutput)(buffer); 250 OutputDebugString(buffer); [all...] |
/vbox/src/libs/zlib-1.2.6/contrib/iostream3/ |
H A D | zfstream.cc | 14 // Internal buffer sizes (default and "unbuffered" versions) 23 buffer(NULL), buffer_size(BIGBUFSIZE), own_buffer(true) 32 // Sync output buffer and close only if responsible for file 37 // Make sure internal buffer is deallocated 70 // On success, allocate internal buffer and set flags 98 // On success, allocate internal buffer and set flags 122 // Destroy internal buffer if it exists 167 // Determine number of characters in internal get buffer 195 // Attempt to fill internal buffer from gzipped file 196 // (buffer mus [all...] |
/vbox/src/VBox/Additions/common/crOpenGL/pack/ |
H A D | packspu_bufferobject.c | 29 void *buffer; local 33 buffer = crStateMapBufferARB(target, access); 36 if (buffer) 45 packspu_GetHostBufferSubDataARB(target, 0, pBufObj->size, buffer); 50 return buffer; 83 /* send new buffer contents to server */ 128 packspu_BindBufferARB( GLenum target, GLuint buffer ) 130 crStateBindBufferARB(target, buffer); 131 crPackBindBufferARB(target, buffer); 134 void PACKSPU_APIENTRY packspu_GenBuffersARB( GLsizei n, GLuint * buffer ) [all...] |
/vbox/src/VBox/RDP/client-1.8.3/ |
H A D | cliprdr.c | 72 uint8 buffer[36]; local 76 buf_out_uint32(buffer, format); 77 memset(buffer + 4, 0, sizeof(buffer) - 4); /* description */ 78 cliprdr_send_native_format_announce(buffer, sizeof(buffer)); 107 uint8 buffer[4]; local 110 buf_out_uint32(buffer, format); 111 cliprdr_send_packet(CLIPRDR_DATA_REQUEST, CLIPRDR_REQUEST, buffer, sizeof(buffer)); [all...] |