Searched refs:boolean_constants (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c882 stateBlock->changed.vertexShaderConstantsB & vshader->baseShader.reg_maps.boolean_constants);
903 stateBlock->changed.pixelShaderConstantsB & pshader->baseShader.reg_maps.boolean_constants);
1114 max_constantsF -= count_bits(This->baseShader.reg_maps.boolean_constants);
1133 if (This->baseShader.limits.constant_bool > 0 && This->baseShader.reg_maps.boolean_constants)
H A Dshader.c412 reg_maps->boolean_constants |= (1 << reg->idx);
H A Dwined3d_private.h572 WORD boolean_constants; /* MAX_CONST_B, 16 */ member in struct:shader_reg_maps
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c865 stateBlock->changed.vertexShaderConstantsB & vshader->baseShader.reg_maps.boolean_constants);
886 stateBlock->changed.pixelShaderConstantsB & pshader->baseShader.reg_maps.boolean_constants);
1093 max_constantsF -= count_bits(This->baseShader.reg_maps.boolean_constants);
1112 if (This->baseShader.limits.constant_bool > 0 && This->baseShader.reg_maps.boolean_constants)
H A Dshader.c412 reg_maps->boolean_constants |= (1 << reg->idx);
H A Dwined3d_private.h561 WORD boolean_constants; /* MAX_CONST_B, 16 */ member in struct:shader_reg_maps
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c812 vshader->reg_maps.boolean_constants);
834 pshader->reg_maps.boolean_constants);
1066 max_constantsF -= count_bits(reg_maps->boolean_constants);
1096 if (shader->limits.constant_bool > 0 && reg_maps->boolean_constants)
H A Dshader.c467 reg_maps->boolean_constants |= (1 << reg->idx[0].offset);
H A Darb_program_shader.c674 && (vshader->reg_maps.boolean_constants
682 && (pshader->reg_maps.boolean_constants
H A Dwined3d_private.h601 WORD boolean_constants; /* MAX_CONST_B, 16 */ member in struct:wined3d_shader_reg_maps

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