Searched refs:WINE_RB_ENTRY_VALUE (Results 1 - 15 of 15) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Drbtree.h40 #define WINE_RB_ENTRY_VALUE(element, type, field) \ macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Drbtree.h34 #define WINE_RB_ENTRY_VALUE(element, type, field) \ macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Drbtree.h40 #define WINE_RB_ENTRY_VALUE(element, type, field) \ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Drbtree.h34 #define WINE_RB_ENTRY_VALUE(element, type, field) \ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Drbtree.h34 #define WINE_RB_ENTRY_VALUE(element, type, field) \ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Drbtree.h40 #define WINE_RB_ENTRY_VALUE(element, type, field) \ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c727 WINE_RB_ENTRY_VALUE(entry, struct glsl_shader_prog_link, program_lookup_entry)->constant_version = 0;
4243 return entry ? WINE_RB_ENTRY_VALUE(entry, struct glsl_shader_prog_link, program_lookup_entry) : NULL;
5716 return WINE_RB_ENTRY_VALUE(entry, struct glsl_ffp_vertex_shader, desc.entry);
6354 const struct glsl_shader_prog_link *prog = WINE_RB_ENTRY_VALUE(entry,
6786 struct glsl_ffp_vertex_shader *shader = WINE_RB_ENTRY_VALUE(entry,
7064 struct glsl_ffp_fragment_shader *shader = WINE_RB_ENTRY_VALUE(entry,
H A Dutils.c3424 return entry ? WINE_RB_ENTRY_VALUE(entry, struct ffp_frag_desc, entry) : NULL;
3564 const struct ffp_frag_settings *kb = &WINE_RB_ENTRY_VALUE(entry, const struct ffp_frag_desc, entry)->settings;
3674 const struct wined3d_ffp_vs_settings *kb = &WINE_RB_ENTRY_VALUE(entry,
H A Darb_program_shader.c3984 found_sig = WINE_RB_ENTRY_VALUE(entry, struct ps_signature, entry);
4921 struct ps_signature *e = WINE_RB_ENTRY_VALUE(entry, struct ps_signature, entry);
4998 struct ps_signature *sig = WINE_RB_ENTRY_VALUE(entry, struct ps_signature, entry);
5782 struct arbfp_ffp_desc *entry_arb = WINE_RB_ENTRY_VALUE(entry, struct arbfp_ffp_desc, parent.entry);
H A Dati_fragment_shader.c1182 struct atifs_ffp_desc *entry_ati = WINE_RB_ENTRY_VALUE(entry, struct atifs_ffp_desc, parent.entry);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c767 WINE_RB_ENTRY_VALUE(entry, struct glsl_shader_prog_link, program_lookup_entry)->constant_version = 0;
3896 return entry ? WINE_RB_ENTRY_VALUE(entry, struct glsl_shader_prog_link, program_lookup_entry) : NULL;
5134 const struct glsl_shader_prog_link *prog = WINE_RB_ENTRY_VALUE(entry,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c750 WINE_RB_ENTRY_VALUE(entry, struct glsl_shader_prog_link, program_lookup_entry)->constant_version = 0;
3773 return entry ? WINE_RB_ENTRY_VALUE(entry, struct glsl_shader_prog_link, program_lookup_entry) : NULL;
5003 const struct glsl_shader_prog_link *prog = WINE_RB_ENTRY_VALUE(entry,
H A Darb_program_shader.c3714 found_sig = WINE_RB_ENTRY_VALUE(entry, struct ps_signature, entry);
4594 struct ps_signature *e = WINE_RB_ENTRY_VALUE(entry, struct ps_signature, entry);
4621 struct ps_signature *sig = WINE_RB_ENTRY_VALUE(entry, struct ps_signature, entry);
5303 struct arbfp_ffp_desc *entry_arb = WINE_RB_ENTRY_VALUE(entry, struct arbfp_ffp_desc, parent.entry);
H A Dati_fragment_shader.c1144 struct atifs_ffp_desc *entry_ati = WINE_RB_ENTRY_VALUE(entry, struct atifs_ffp_desc, parent.entry);
H A Dutils.c2912 return entry ? WINE_RB_ENTRY_VALUE(entry, struct ffp_frag_desc, entry) : NULL;
3050 const struct ffp_frag_settings *kb = &WINE_RB_ENTRY_VALUE(entry, const struct ffp_frag_desc, entry)->settings;

Completed in 3864 milliseconds