Searched refs:WINED3D_FFP_PSIZE (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddevice.c174 *regnum = WINED3D_FFP_PSIZE;
413 TRACE_STRIDED(stream_info, WINED3D_FFP_PSIZE);
461 WORD slow_mask = (1 << WINED3D_FFP_PSIZE);
H A Dwined3d_private.h920 WINED3D_FFP_PSIZE = 4, enumerator in enum:wined3d_ffp_idx
H A Dstate.c4291 if (si->use_map & (1 << WINED3D_FFP_PSIZE))
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c158 *regnum = WINED3D_FFP_PSIZE;
348 WORD slow_mask = (1 << WINED3D_FFP_PSIZE);
H A Dwined3d_private.h919 WINED3D_FFP_PSIZE = 4, enumerator in enum:wined3d_ffp_idx
H A Dstate.c4399 if (si->use_map & (1 << WINED3D_FFP_PSIZE))
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h941 WINED3D_FFP_PSIZE = 4, enumerator in enum:wined3d_ffp_idx

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