Searched refs:WINED3D_FFP_BLENDWEIGHT (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c4232 if ((si->use_map & (1 << WINED3D_FFP_BLENDWEIGHT))
4235 e = &si->elements[WINED3D_FFP_BLENDWEIGHT];
H A Ddevice.c168 *regnum = WINED3D_FFP_BLENDWEIGHT;
410 TRACE_STRIDED(stream_info, WINED3D_FFP_BLENDWEIGHT);
H A Dwined3d_private.h917 WINED3D_FFP_BLENDWEIGHT = 1, enumerator in enum:wined3d_ffp_idx
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h938 WINED3D_FFP_BLENDWEIGHT = 1, enumerator in enum:wined3d_ffp_idx
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_private.h916 WINED3D_FFP_BLENDWEIGHT = 1, enumerator in enum:wined3d_ffp_idx
H A Dstate.c4340 if ((si->use_map & (1 << WINED3D_FFP_BLENDWEIGHT))
4343 e = &si->elements[WINED3D_FFP_BLENDWEIGHT];
H A Ddevice.c152 *regnum = WINED3D_FFP_BLENDWEIGHT;

Completed in 181 milliseconds