Searched refs:WINED3DSTT_CUBE (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_private_types.h56 WINED3DSTT_CUBE = 3 << WINED3DSP_TEXTURETYPE_SHIFT, enumerator in enum:_WINED3DSAMPLER_TEXTURE_TYPE
H A Dshader.c791 case WINED3DSTT_CUBE: TRACE("_cube"); break;
2315 sampler_type[i] = WINED3DSTT_CUBE;
H A Dglsl_shader.c1195 case WINED3DSTT_CUBE:
1855 case WINED3DSTT_CUBE:
3072 if (flags & WINED3D_PSARGS_PROJECTED && sampler_type != WINED3DSTT_CUBE) {
H A Dwined3d_private.h318 WINED3DSTT_CUBE = 3, enumerator in enum:_WINED3DSAMPLER_TEXTURE_TYPE
H A Darb_program_shader.c1307 case WINED3DSTT_CUBE:
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c791 case WINED3DSTT_CUBE: TRACE("_cube"); break;
2321 sampler_type[i] = WINED3DSTT_CUBE;
H A Dglsl_shader.c1217 case WINED3DSTT_CUBE:
1902 case WINED3DSTT_CUBE:
3195 if (flags & WINED3D_PSARGS_PROJECTED && sampler_type != WINED3DSTT_CUBE) {
H A Dwined3d_private.h329 WINED3DSTT_CUBE = 3, enumerator in enum:_WINED3DSAMPLER_TEXTURE_TYPE
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c890 case WINED3DSTT_CUBE: TRACE("_cube"); break;
2381 sampler_type[i] = WINED3DSTT_CUBE;
H A Dglsl_shader.c1139 case WINED3DSTT_CUBE:
2096 case WINED3DSTT_CUBE:
3543 if (flags & WINED3D_PSARGS_PROJECTED && sampler_type != WINED3DSTT_CUBE)
3579 && ins->ctx->reg_maps->sampler_type[sampler_idx] != WINED3DSTT_CUBE)
H A Dwined3d_private.h320 WINED3DSTT_CUBE = 3, enumerator in enum:wined3d_sampler_texture_type
H A Darb_program_shader.c1431 case WINED3DSTT_CUBE:

Completed in 280 milliseconds