Searched refs:WINED3DSP_WRITEMASK_ALL (Results 1 - 12 of 12) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | wined3d_private_types.h | 167 #define WINED3DSP_WRITEMASK_ALL 0x000F0000 /* all */ macro
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H A D | glsl_shader.c | 2209 src_write_mask = WINED3DSP_WRITEMASK_ALL; 2515 shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_ALL, &src0_param); 2865 shader_glsl_add_src_param(ins, &ins->src[1], WINED3DSP_WRITEMASK_ALL, &src1_param); 3602 shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_ALL, &src0_param); 3619 shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_ALL, &src0_param); 3928 if (set[i] && set[i] != WINED3DSP_WRITEMASK_ALL) 3983 if ((vs->baseShader.reg_maps.texcoord_mask[i]) & WINED3DSP_WRITEMASK_ALL) 3986 shader_glsl_write_mask_to_str(WINED3DSP_WRITEMASK_ALL, reg_mask); 4022 vs->baseShader.reg_maps.texcoord_mask[i] != WINED3DSP_WRITEMASK_ALL) {
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H A D | arb_program_shader.c | 819 if (dst->write_mask != WINED3DSP_WRITEMASK_ALL) 1209 if (mask != WINED3DSP_WRITEMASK_ALL) 1778 if(dst->write_mask == WINED3DSP_WRITEMASK_ALL) 4012 This->baseShader.reg_maps.texcoord_mask[i] != WINED3DSP_WRITEMASK_ALL) { 5878 gen_color_correction(&buffer, colorcor_dst, WINED3DSP_WRITEMASK_ALL, "const.x", "const.y",
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H A D | shader.c | 1015 if (write_mask != WINED3DSP_WRITEMASK_ALL)
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H A D | wined3d_private.h | 380 #define WINED3DSP_WRITEMASK_ALL 0xf /* all */ macro
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | glsl_shader.c | 2301 src_write_mask = WINED3DSP_WRITEMASK_ALL; 2638 shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_ALL, &src0_param); 2988 shader_glsl_add_src_param(ins, &ins->src[1], WINED3DSP_WRITEMASK_ALL, &src1_param); 3725 shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_ALL, &src0_param); 3742 shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_ALL, &src0_param); 4051 if (set[i] && set[i] != WINED3DSP_WRITEMASK_ALL) 4106 if ((vs->baseShader.reg_maps.texcoord_mask[i]) & WINED3DSP_WRITEMASK_ALL) 4109 shader_glsl_write_mask_to_str(WINED3DSP_WRITEMASK_ALL, reg_mask); 4145 vs->baseShader.reg_maps.texcoord_mask[i] != WINED3DSP_WRITEMASK_ALL) {
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H A D | shader.c | 1015 if (write_mask != WINED3DSP_WRITEMASK_ALL)
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H A D | wined3d_private.h | 391 #define WINED3DSP_WRITEMASK_ALL 0xf /* all */ macro
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader.c | 691 WINED3D_DECL_USAGE_POSITION, 0, 10, WINED3DSP_WRITEMASK_ALL); 758 && ins.dst[i].write_mask == WINED3DSP_WRITEMASK_ALL) 1166 if (write_mask && write_mask != WINED3DSP_WRITEMASK_ALL)
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H A D | glsl_shader.c | 2555 src_write_mask = WINED3DSP_WRITEMASK_ALL; 3311 shader_glsl_add_src_param(ins, &ins->src[1], WINED3DSP_WRITEMASK_ALL, &src1_param); 4079 shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_ALL, &src0_param); 4094 shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_ALL, &src0_param); 4351 if (!set[i] || set[i] == WINED3DSP_WRITEMASK_ALL) 5636 shader_glsl_color_correction_ext(buffer, tex_reg_name, WINED3DSP_WRITEMASK_ALL,
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H A D | arb_program_shader.c | 947 if (dst->write_mask != WINED3DSP_WRITEMASK_ALL) 1329 if (mask != WINED3DSP_WRITEMASK_ALL) 1898 if(dst->write_mask == WINED3DSP_WRITEMASK_ALL) 4283 if (reg_maps->texcoord_mask[i] && reg_maps->texcoord_mask[i] != WINED3DSP_WRITEMASK_ALL) 6379 gen_color_correction(&buffer, colorcor_dst, WINED3DSP_WRITEMASK_ALL, "const.x", "const.y",
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H A D | wined3d_private.h | 394 #define WINED3DSP_WRITEMASK_ALL 0xf /* all */ macro
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