Searched refs:WINED3DSPSM_DZ (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_private_types.h153 WINED3DSPSM_DZ = 9 << WINED3DSP_SRCMOD_SHIFT, enumerator in enum:_WINED3DSHADER_PARAM_SRCMOD_TYPE
H A Darb_program_shader.c1423 case WINED3DSPSM_DZ:
1498 case WINED3DSPSM_DZ: *extra_char = '-'; return WINED3DSPSM_DZ;
1845 if(src.modifiers == WINED3DSPSM_DZ) src.modifiers = WINED3DSPSM_NONE;
1851 * 1.4: Use WINED3DSPSM_DZ or WINED3DSPSM_DW on src[0]
1869 if (src_mod == WINED3DSPSM_DZ) {
2611 case WINED3DSPSM_DZ: *need_abs = TRUE; return WINED3DSPSM_DZ;
H A Dglsl_shader.c1369 case WINED3DSPSM_DZ: /* Need to handle this in the instructions itself (texld & texcrd). */
3087 if (src_mod == WINED3DSPSM_DZ) {
3227 if (src_mod == WINED3DSPSM_DZ) {
H A Dshader.c1063 case WINED3DSPSM_DZ: TRACE("_dz"); break;
H A Dwined3d_private.h369 WINED3DSPSM_DZ = 9, enumerator in enum:_WINED3DSHADER_PARAM_SRCMOD_TYPE
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c1551 case WINED3DSPSM_DZ:
1626 case WINED3DSPSM_DZ: *extra_char = '-'; return WINED3DSPSM_DZ;
1966 if(src.modifiers == WINED3DSPSM_DZ) src.modifiers = WINED3DSPSM_NONE;
1972 * 1.4: Use WINED3DSPSM_DZ or WINED3DSPSM_DW on src[0]
1990 if (src_mod == WINED3DSPSM_DZ)
2775 case WINED3DSPSM_DZ: *need_abs = TRUE; return WINED3DSPSM_DZ;
H A Dglsl_shader.c1389 case WINED3DSPSM_DZ: /* Need to handle this in the instructions itself (texld & texcrd). */
3568 if (src_mod == WINED3DSPSM_DZ) {
3706 if (src_mod == WINED3DSPSM_DZ)
H A Dshader.c1214 case WINED3DSPSM_DZ: TRACE("_dz"); break;
H A Dwined3d_private.h383 WINED3DSPSM_DZ = 9, enumerator in enum:wined3d_shader_src_modifier
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c1394 case WINED3DSPSM_DZ: /* Need to handle this in the instructions itself (texld & texcrd). */
3210 if (src_mod == WINED3DSPSM_DZ) {
3350 if (src_mod == WINED3DSPSM_DZ) {
H A Dshader.c1063 case WINED3DSPSM_DZ: TRACE("_dz"); break;
H A Dwined3d_private.h380 WINED3DSPSM_DZ = 9, enumerator in enum:_WINED3DSHADER_PARAM_SRCMOD_TYPE

Completed in 279 milliseconds