Searched refs:WINED3DSI_TEXLD_PROJECT (Results 1 - 12 of 12) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_private_types.h304 #define WINED3DSI_TEXLD_PROJECT 0x00010000 macro
H A Darb_program_shader.c1852 * 2.0+: Use WINED3DSI_TEXLD_PROJECT on the opcode
1880 if (ins->flags & WINED3DSI_TEXLD_PROJECT) myflags |= TEX_PROJ;
2942 if (ins->flags & WINED3DSI_TEXLD_PROJECT) flags |= TEX_PROJ;
2958 if (ins->flags & WINED3DSI_TEXLD_PROJECT) flags |= TEX_PROJ;
H A Dshader.c1371 && (ins.flags & WINED3DSI_TEXLD_PROJECT))
H A Dwined3d_private.h391 #define WINED3DSI_TEXLD_PROJECT 1 macro
H A Dglsl_shader.c3095 if (ins->flags & WINED3DSI_TEXLD_PROJECT)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c1973 * 2.0+: Use WINED3DSI_TEXLD_PROJECT on the opcode
1998 if (ins->flags & WINED3DSI_TEXLD_PROJECT) myflags |= TEX_PROJ;
3134 if (ins->flags & WINED3DSI_TEXLD_PROJECT) flags |= TEX_PROJ;
3150 if (ins->flags & WINED3DSI_TEXLD_PROJECT) flags |= TEX_PROJ;
H A Dshader.c1480 && (ins.flags & WINED3DSI_TEXLD_PROJECT))
H A Dwined3d_private.h405 #define WINED3DSI_TEXLD_PROJECT 0x1 macro
H A Dglsl_shader.c3578 if ((ins->flags & WINED3DSI_TEXLD_PROJECT)
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c1373 && (ins.flags & WINED3DSI_TEXLD_PROJECT))
H A Dwined3d_private.h402 #define WINED3DSI_TEXLD_PROJECT 1 macro
H A Dglsl_shader.c3218 if (ins->flags & WINED3DSI_TEXLD_PROJECT)

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