Searched refs:WINED3DSI_TEXLD_BIAS (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_private_types.h305 #define WINED3DSI_TEXLD_BIAS 0x00020000 macro
H A Darb_program_shader.c1881 if (ins->flags & WINED3DSI_TEXLD_BIAS) myflags |= TEX_BIAS;
2943 if (ins->flags & WINED3DSI_TEXLD_BIAS) flags |= TEX_BIAS;
2959 if (ins->flags & WINED3DSI_TEXLD_BIAS) flags |= TEX_BIAS;
H A Dwined3d_private.h392 #define WINED3DSI_TEXLD_BIAS 2 macro
H A Dglsl_shader.c3125 if (ins->flags & WINED3DSI_TEXLD_BIAS)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Darb_program_shader.c1999 if (ins->flags & WINED3DSI_TEXLD_BIAS) myflags |= TEX_BIAS;
3135 if (ins->flags & WINED3DSI_TEXLD_BIAS) flags |= TEX_BIAS;
3151 if (ins->flags & WINED3DSI_TEXLD_BIAS) flags |= TEX_BIAS;
H A Dwined3d_private.h406 #define WINED3DSI_TEXLD_BIAS 0x2 macro
H A Dglsl_shader.c3609 if (ins->flags & WINED3DSI_TEXLD_BIAS)
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h403 #define WINED3DSI_TEXLD_BIAS 2 macro
H A Dglsl_shader.c3248 if (ins->flags & WINED3DSI_TEXLD_BIAS)

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