Searched refs:WINED3DSIH_TEXBEML (Results 1 - 14 of 14) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader_sm1.c | 360 {WINED3D_SM1_OP_TEXBEML, 1, 2, WINED3DSIH_TEXBEML, WINED3D_SHADER_VERSION(1,0), WINED3D_SHADER_VERSION(1,3)},
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H A D | shader.c | 116 /* WINED3DSIH_TEXBEML */ "texbeml", 693 || ins.handler_idx == WINED3DSIH_TEXBEML 711 || ins.handler_idx == WINED3DSIH_TEXBEML) 714 if (ins.handler_idx == WINED3DSIH_TEXBEML)
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H A D | wined3d_private.h | 521 WINED3DSIH_TEXBEML, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
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H A D | glsl_shader.c | 3688 if (ins->handler_idx == WINED3DSIH_TEXBEML) 5429 /* WINED3DSIH_TEXBEML */ shader_glsl_texbem,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader_sm1.c | 356 {WINED3D_SM1_OP_TEXBEML, 1, 2, WINED3DSIH_TEXBEML, WINED3D_SHADER_VERSION(1,0), WINED3D_SHADER_VERSION(1,3)},
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H A D | shader.c | 116 /* WINED3DSIH_TEXBEML */ "texbeml", 693 || ins.handler_idx == WINED3DSIH_TEXBEML 711 || ins.handler_idx == WINED3DSIH_TEXBEML) 714 if (ins.handler_idx == WINED3DSIH_TEXBEML)
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H A D | wined3d_private.h | 510 WINED3DSIH_TEXBEML, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
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H A D | glsl_shader.c | 3565 if (ins->handler_idx == WINED3DSIH_TEXBEML) 5284 /* WINED3DSIH_TEXBEML */ shader_glsl_texbem,
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H A D | arb_program_shader.c | 2013 if (ins->handler_idx == WINED3DSIH_TEXBEML) 4826 /* WINED3DSIH_TEXBEML */ pshader_hw_texbem,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader.c | 143 /* WINED3DSIH_TEXBEML */ "texbeml", 778 || ins.handler_idx == WINED3DSIH_TEXBEML 796 || ins.handler_idx == WINED3DSIH_TEXBEML) 799 if (ins.handler_idx == WINED3DSIH_TEXBEML)
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H A D | shader_sm1.c | 363 {WINED3D_SM1_OP_TEXBEML, 1, 2, WINED3DSIH_TEXBEML, WINED3D_SHADER_VERSION(1,0), WINED3D_SHADER_VERSION(1,3)},
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H A D | wined3d_private.h | 546 WINED3DSIH_TEXBEML, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
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H A D | arb_program_shader.c | 2133 if (ins->handler_idx == WINED3DSIH_TEXBEML) 5265 /* WINED3DSIH_TEXBEML */ pshader_hw_texbem,
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H A D | glsl_shader.c | 4044 if (ins->handler_idx == WINED3DSIH_TEXBEML) 6665 /* WINED3DSIH_TEXBEML */ shader_glsl_texbem,
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