Searched refs:WINED3DSIH_TEXBEML (Results 1 - 14 of 14) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader_sm1.c360 {WINED3D_SM1_OP_TEXBEML, 1, 2, WINED3DSIH_TEXBEML, WINED3D_SHADER_VERSION(1,0), WINED3D_SHADER_VERSION(1,3)},
H A Dshader.c116 /* WINED3DSIH_TEXBEML */ "texbeml",
693 || ins.handler_idx == WINED3DSIH_TEXBEML
711 || ins.handler_idx == WINED3DSIH_TEXBEML)
714 if (ins.handler_idx == WINED3DSIH_TEXBEML)
H A Dwined3d_private.h521 WINED3DSIH_TEXBEML, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
H A Dglsl_shader.c3688 if (ins->handler_idx == WINED3DSIH_TEXBEML)
5429 /* WINED3DSIH_TEXBEML */ shader_glsl_texbem,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader_sm1.c356 {WINED3D_SM1_OP_TEXBEML, 1, 2, WINED3DSIH_TEXBEML, WINED3D_SHADER_VERSION(1,0), WINED3D_SHADER_VERSION(1,3)},
H A Dshader.c116 /* WINED3DSIH_TEXBEML */ "texbeml",
693 || ins.handler_idx == WINED3DSIH_TEXBEML
711 || ins.handler_idx == WINED3DSIH_TEXBEML)
714 if (ins.handler_idx == WINED3DSIH_TEXBEML)
H A Dwined3d_private.h510 WINED3DSIH_TEXBEML, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
H A Dglsl_shader.c3565 if (ins->handler_idx == WINED3DSIH_TEXBEML)
5284 /* WINED3DSIH_TEXBEML */ shader_glsl_texbem,
H A Darb_program_shader.c2013 if (ins->handler_idx == WINED3DSIH_TEXBEML)
4826 /* WINED3DSIH_TEXBEML */ pshader_hw_texbem,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c143 /* WINED3DSIH_TEXBEML */ "texbeml",
778 || ins.handler_idx == WINED3DSIH_TEXBEML
796 || ins.handler_idx == WINED3DSIH_TEXBEML)
799 if (ins.handler_idx == WINED3DSIH_TEXBEML)
H A Dshader_sm1.c363 {WINED3D_SM1_OP_TEXBEML, 1, 2, WINED3DSIH_TEXBEML, WINED3D_SHADER_VERSION(1,0), WINED3D_SHADER_VERSION(1,3)},
H A Dwined3d_private.h546 WINED3DSIH_TEXBEML, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
H A Darb_program_shader.c2133 if (ins->handler_idx == WINED3DSIH_TEXBEML)
5265 /* WINED3DSIH_TEXBEML */ pshader_hw_texbem,
H A Dglsl_shader.c4044 if (ins->handler_idx == WINED3DSIH_TEXBEML)
6665 /* WINED3DSIH_TEXBEML */ shader_glsl_texbem,

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