Searched refs:WINED3DSIH_DSY (Results 1 - 13 of 13) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader_sm1.c378 {WINED3D_SM1_OP_DSY, 1, 2, WINED3DSIH_DSY, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c69 /* WINED3DSIH_DSY */ "dsy",
727 else if (ins.handler_idx == WINED3DSIH_DSY) reg_maps->usesdsy = 1;
H A Dwined3d_private.h474 WINED3DSIH_DSY, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
H A Dglsl_shader.c2402 case WINED3DSIH_DSY: instruction = "ycorrection.y * dFdy"; break;
5378 /* WINED3DSIH_DSY */ shader_glsl_map2gl,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader_sm1.c374 {WINED3D_SM1_OP_DSY, 1, 2, WINED3DSIH_DSY, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c69 /* WINED3DSIH_DSY */ "dsy",
727 else if (ins.handler_idx == WINED3DSIH_DSY) reg_maps->usesdsy = 1;
H A Dwined3d_private.h463 WINED3DSIH_DSY, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
H A Dglsl_shader.c2310 case WINED3DSIH_DSY: instruction = "ycorrection.y * dFdy"; break;
5237 /* WINED3DSIH_DSY */ shader_glsl_map2gl,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader_sm4.c223 {WINED3D_SM4_OP_DERIV_RTY, WINED3DSIH_DSY, "F", "F"},
H A Dshader_sm1.c381 {WINED3D_SM1_OP_DSY, 1, 2, WINED3DSIH_DSY, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c83 /* WINED3DSIH_DSY */ "dsy",
812 else if (ins.handler_idx == WINED3DSIH_DSY) reg_maps->usesdsy = 1;
H A Dwined3d_private.h486 WINED3DSIH_DSY, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
H A Dglsl_shader.c2666 case WINED3DSIH_DSY: instruction = "ycorrection.y * dFdy"; break;
6605 /* WINED3DSIH_DSY */ shader_glsl_map2gl,

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