Searched refs:WINED3DSIH_DSX (Results 1 - 15 of 15) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader_sm1.c377 {WINED3D_SM1_OP_DSX, 1, 2, WINED3DSIH_DSX, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c68 /* WINED3DSIH_DSX */ "dsx",
728 else if (ins.handler_idx == WINED3DSIH_DSX) reg_maps->usesdsx = 1;
H A Dwined3d_private.h473 WINED3DSIH_DSX, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
H A Dglsl_shader.c2401 case WINED3DSIH_DSX: instruction = "dFdx"; break;
5377 /* WINED3DSIH_DSX */ shader_glsl_map2gl,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader_sm1.c373 {WINED3D_SM1_OP_DSX, 1, 2, WINED3DSIH_DSX, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c68 /* WINED3DSIH_DSX */ "dsx",
728 else if (ins.handler_idx == WINED3DSIH_DSX) reg_maps->usesdsx = 1;
H A Dwined3d_private.h462 WINED3DSIH_DSX, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
H A Dglsl_shader.c2309 case WINED3DSIH_DSX: instruction = "dFdx"; break;
5236 /* WINED3DSIH_DSX */ shader_glsl_map2gl,
H A Darb_program_shader.c1656 case WINED3DSIH_DSX: instruction = "DDX"; break;
4778 /* WINED3DSIH_DSX */ shader_hw_map2gl,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader_sm4.c222 {WINED3D_SM4_OP_DERIV_RTX, WINED3DSIH_DSX, "F", "F"},
H A Dshader_sm1.c380 {WINED3D_SM1_OP_DSX, 1, 2, WINED3DSIH_DSX, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c82 /* WINED3DSIH_DSX */ "dsx",
813 else if (ins.handler_idx == WINED3DSIH_DSX) reg_maps->usesdsx = 1;
H A Dwined3d_private.h485 WINED3DSIH_DSX, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
H A Darb_program_shader.c1770 case WINED3DSIH_DSX: instruction = "DDX"; break;
5204 /* WINED3DSIH_DSX */ shader_hw_map2gl,
H A Dglsl_shader.c2665 case WINED3DSIH_DSX: instruction = "dFdx"; break;
6604 /* WINED3DSIH_DSX */ shader_glsl_map2gl,

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