/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | swapchain_base.c | 189 HRESULT WINAPI IWineD3DBaseSwapChainImpl_SetGammaRamp(IWineD3DSwapChain *iface, DWORD Flags, CONST WINED3DGAMMARAMP *pRamp){ 207 HRESULT WINAPI IWineD3DBaseSwapChainImpl_GetGammaRamp(IWineD3DSwapChain *iface, WINED3DGAMMARAMP *pRamp){
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H A D | wined3d_private.h | 2907 WINED3DGAMMARAMP orig_gamma; 2948 DWORD Flags, const WINED3DGAMMARAMP *pRamp) DECLSPEC_HIDDEN; 2950 WINED3DGAMMARAMP *pRamp) DECLSPEC_HIDDEN;
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H A D | device.c | 6996 static void WINAPI IWineD3DDeviceImpl_SetGammaRamp(IWineD3DDevice * iface, UINT iSwapChain, DWORD Flags, CONST WINED3DGAMMARAMP* pRamp) { 7007 static void WINAPI IWineD3DDeviceImpl_GetGammaRamp(IWineD3DDevice *iface, UINT iSwapChain, WINED3DGAMMARAMP* pRamp) {
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.idl | 1634 } WINED3DGAMMARAMP; 2762 [in] const WINED3DGAMMARAMP *ramp 2765 [out] WINED3DGAMMARAMP *ramp 3084 [in] const WINED3DGAMMARAMP *ramp 3088 [out] WINED3DGAMMARAMP *ramp
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H A D | wined3d.h | 2209 } WINED3DGAMMARAMP; typedef in typeref:struct:_WINED3DGAMMARAMP 6140 const WINED3DGAMMARAMP *ramp) = 0; 6143 WINED3DGAMMARAMP *ramp) = 0; 6212 const WINED3DGAMMARAMP *ramp); 6216 WINED3DGAMMARAMP *ramp); 6339 const WINED3DGAMMARAMP *ramp); 6347 WINED3DGAMMARAMP *ramp); 7048 const WINED3DGAMMARAMP *ramp) = 0; 7052 WINED3DGAMMARAMP *ramp) = 0; 7744 const WINED3DGAMMARAMP *ram [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | wined3d.h | 2211 } WINED3DGAMMARAMP; typedef in typeref:struct:_WINED3DGAMMARAMP 6159 const WINED3DGAMMARAMP *ramp) = 0; 6162 WINED3DGAMMARAMP *ramp) = 0; 6231 const WINED3DGAMMARAMP *ramp); 6235 WINED3DGAMMARAMP *ramp); 6358 const WINED3DGAMMARAMP *ramp); 6366 WINED3DGAMMARAMP *ramp); 7077 const WINED3DGAMMARAMP *ramp) = 0; 7081 WINED3DGAMMARAMP *ramp) = 0; 7795 const WINED3DGAMMARAMP *ram [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wined3d.h | 2212 } WINED3DGAMMARAMP; typedef in typeref:struct:_WINED3DGAMMARAMP 6160 const WINED3DGAMMARAMP *ramp) = 0; 6163 WINED3DGAMMARAMP *ramp) = 0; 6232 const WINED3DGAMMARAMP *ramp); 6236 WINED3DGAMMARAMP *ramp); 6359 const WINED3DGAMMARAMP *ramp); 6367 WINED3DGAMMARAMP *ramp); 7078 const WINED3DGAMMARAMP *ramp) = 0; 7082 WINED3DGAMMARAMP *ramp) = 0; 7796 const WINED3DGAMMARAMP *ram [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2211 } WINED3DGAMMARAMP; typedef in typeref:struct:_WINED3DGAMMARAMP 6159 const WINED3DGAMMARAMP *ramp) = 0; 6162 WINED3DGAMMARAMP *ramp) = 0; 6231 const WINED3DGAMMARAMP *ramp); 6235 WINED3DGAMMARAMP *ramp); 6358 const WINED3DGAMMARAMP *ramp); 6366 WINED3DGAMMARAMP *ramp); 7077 const WINED3DGAMMARAMP *ramp) = 0; 7081 WINED3DGAMMARAMP *ramp) = 0; 7795 const WINED3DGAMMARAMP *ram [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2211 } WINED3DGAMMARAMP; typedef in typeref:struct:_WINED3DGAMMARAMP 6159 const WINED3DGAMMARAMP *ramp) = 0; 6162 WINED3DGAMMARAMP *ramp) = 0; 6231 const WINED3DGAMMARAMP *ramp); 6235 WINED3DGAMMARAMP *ramp); 6358 const WINED3DGAMMARAMP *ramp); 6366 WINED3DGAMMARAMP *ramp); 7077 const WINED3DGAMMARAMP *ramp) = 0; 7081 WINED3DGAMMARAMP *ramp) = 0; 7795 const WINED3DGAMMARAMP *ram [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 2942 WINED3DGAMMARAMP orig_gamma; 2983 DWORD Flags, const WINED3DGAMMARAMP *pRamp) DECLSPEC_HIDDEN; 2985 WINED3DGAMMARAMP *pRamp) DECLSPEC_HIDDEN;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | device.c | 637 /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */ 639 IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, 0, Flags, (CONST WINED3DGAMMARAMP *) pRamp); 648 /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */ 650 IWineD3DDevice_GetGammaRamp(This->WineD3DDevice, 0, (WINED3DGAMMARAMP *) pRamp);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | device.c | 759 /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */ 761 IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, iSwapChain, Flags, (CONST WINED3DGAMMARAMP *)pRamp); 770 /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */ 772 IWineD3DDevice_GetGammaRamp(This->WineD3DDevice, iSwapChain, (WINED3DGAMMARAMP *) pRamp);
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